Description
This one is a little more involved than the first quest.
Key details
- You must scour the Frigid Highlands and find fifteen captive Barbarian NPCs.
- They remain held captive in wooden-fenced pens in groups of five, and when you find them you need merely knock the lock off the gate, and they will stream out and vanish into a portal that appears for them.
D2Emu Tips
- If a Barbarian NPC destroys the gate releasing the captives, it wont count (even though they escaped through the portal) requiring a restart of the game and a reset of the quest.
- The runes Ral, Ort, and Tal received as a reward from this quest may be used conveniently to create the runeword Ancients' Pledge.
- Side note: you have to find all 15 prisoners in the same game.
Facts
- Act
- 5
- Quest
- 2
- Given By
- Qual-Kehk
- Objective
- Rescue the captive Barbarians.
- Reward
- Ral, Ort, and Tal runes
- Locations
- Frigid Highlands