Demon Warlock Build Guide
The Demon Warlock is a summoner build that controls powerful Demons to overwhelm enemies. Unlike the Necromancer or Druid, the Warlock fields fewer summons but each one hits harder, and he has far more tools to direct them in combat. Death Mark teleports your demons onto a target, Blood Boil erupts them for massive AoE damage, and Engorge keeps them alive through it all. This is the most hands-on summoner playstyle in D2R.
The build starts slow with just one summon, but scales hard once Demonic Mastery adds more demons and Blood Boil comes online. In endgame with Enigma, the loop is teleport in, Death Mark a pack, Blood Boil, and move on.
Skill Build
Since the Warlock is new, optimal allocations are still being worked out. Below are the core skills for a Demon-focused build.
Demon Summons
Support Skills
Stat Allocation
Gear
The Warlock can use 2-handed weapons with a shield. Below are strong options for each slot.
| Slot | Recommended Items |
|---|---|
| Weapon | Beast (for Goatmen), Mang Song's Lesson, Obsession |
| Swap | Call to Arms + Spirit |
| Shield | 35% FCR Spirit Monarch |
| Body Armor | Enigma |
| Helm | Harlequin Crest |
| Gloves | Trang-Oul's Claws or Magefist |
| Boots | Marrowwalk, Sandstorm Trek |
| Belt | Arachnid Mesh, String of Ears |
| Ring 1 | Stone of Jordan or Bul-Kathos' Wedding Band |
| Ring 2 | Stone of Jordan or Bul-Kathos' Wedding Band |
| Amulet | Mara's Kaleidoscope, Seraph's Hymn, or +3 Warlock Demon Skills rare |
| Charms | Hellfire Torch, Annihilus, 9x Demon Skiller GCs (Life or FHR), 10x SCs (Life / Res / Mana / FHR) |
Breakpoints
Faster Hit Recovery
| Frames | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 |
|---|---|---|---|---|---|---|---|---|---|
| FHR Required | 0% | 5% | 10% | 16% | 26% | 39% | 56% | 86% | 152% |
Faster Cast Rate
| Frames | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
|---|---|---|---|---|---|---|---|
| FCR Required | 0% | 9% | 18% | 30% | 48% | 75% | 125% |
Faster Block Rate
| Frames | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 |
|---|---|---|---|---|---|---|---|---|
| FBR Required | 0% | 6% | 13% | 20% | 32% | 52% | 86% | 174% |
Mercenary
An Offensive (Might) Act 2 Desert Guard is best for Goatman builds, as the Might Aura boosts all physical summon damage. If using caster demons like Tainteds, a Defensive (Holy Freeze) merc slows enemies for better survivability.
| Slot | Recommended Items |
|---|---|
| Weapon | Ethereal Insight or The Reaper's Toll |
| Body Armor | Ethereal Fortitude |
| Helm | Andariel's Visage socketed with a Ral rune |