Magic Warlock Build Guide
The Magic Warlock is a Damage-over-Time caster that locks enemies down with powerful Magic spells from the Chaos tree. Magic damage is one of the best types in the game since very few monsters are immune to it, making this build effective almost everywhere with minimal gear swaps. It plays smoothly as a starter build and scales well into endgame farming.
The core loop is straightforward: use Miasma Chain as your main skill for packs, drop Abyss on large groups, and let the DoT finish everything off. Summon a Defiler and Consume it for a temporary Magic damage boost when you need extra burst.
Skill Build
Since the Warlock is new, optimal allocations are still being refined. Below are the core skills for a Magic-focused Chaos tree build.
Core Skills
Support Skills
Stat Allocation
Gear
The Warlock can use 2-handed weapons with a shield. Below are strong options for each slot.
| Slot | Recommended Items |
|---|---|
| Weapon | Mang Song's Lesson, Obsession, Heart of the Oak |
| Swap | Call to Arms + Spirit |
| Shield | Spirit, Phoenix |
| Body Armor | Enigma |
| Helm | Harlequin Crest |
| Gloves | Trang-Oul's Claws or Magefist |
| Boots | Waterwalk, Sandstorm Trek |
| Belt | Arachnid Mesh, String of Ears |
| Ring 1 | Stone of Jordan or Bul-Kathos' Wedding Band |
| Ring 2 | Stone of Jordan or Bul-Kathos' Wedding Band |
| Amulet | Mara's Kaleidoscope, Seraph's Hymn, or +3 Warlock Chaos Skills rare |
| Charms | Hellfire Torch, Annihilus, 9x Chaos Skiller GCs (Life or FHR), 10x SCs (Life / Res / Mana / FHR), optional Magic Sunder Charm |
Breakpoints
Faster Hit Recovery
| Frames | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 |
|---|---|---|---|---|---|---|---|---|---|
| FHR Required | 0% | 5% | 10% | 16% | 26% | 39% | 56% | 86% | 152% |
Faster Cast Rate
| Frames | 15 | 14 | 13 | 12 | 11 | 10 | 9 |
|---|---|---|---|---|---|---|---|
| FCR Required | 0% | 9% | 18% | 30% | 48% | 75% | 125% |
Faster Block Rate
| Frames | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 |
|---|---|---|---|---|---|---|---|---|
| FBR Required | 0% | 6% | 13% | 20% | 32% | 52% | 86% | 174% |
Mercenary
Hire an Act 2 Nightmare Desert Guard. Defensive (Holy Freeze) slows enemies for safer casting, while Offensive (Might) boosts your merc's own physical damage. Holy Freeze is the safer pick for this build since your damage comes from spells, not the merc.
| Slot | Recommended Items |
|---|---|
| Weapon | Ethereal Insight or The Reaper's Toll |
| Body Armor | Ethereal Fortitude |
| Helm | Andariel's Visage socketed with a Ral rune |