
Finger mage family
Finger Mage
Finger Mages were created as living weapons that starve enemy spellcasters by draining their magical reserves. The Mage Clan Wars brought forth many bizarre devices and organisms devised to defeat rival sorcerers. The surest way to halt the magic of an enemy spellcaster was to eliminate his source of power by draining away his personal reserves of mana. While this overwhelming ability ordinarily calls for the use of a focus, a group of ingenious mages constructed a creature that had this as an innate talent. After the Wars ended, these Finger Mage were left to starve and die by those that had created them. Unfortunately their own magical energy led the hungering creatures to their hidden sanctum where the sorcerers were drained before they could mount a defense. Now, these strange manifestations have been drawn to the gates of Hell in search of even greater sources of energy. Finger Mage have a homing missile attack that will quickly drain Mana. Sorceresses and Necromancers should stay as far aways from these as possible. Finger Mage will also Stun players with their attack. Chill or Freeze these monsters whenever possible to prevent their stuns and mana drain.
Stats
- Level
- 82
- Experience
- 63609
- Hit points
- 3502–4815
- Defense
- 1629
- Chance to block
- 24%
- Drain effectiveness
- 33%
- Chill effectiveness
- -25%
Attacks
Resistances
- Physical
- 50%
- Magic
- 0%
- Fire
- 0%
- Lightning
- 100%
- Cold
- 0%
- Poison
- 0%
Skills
Appears in
D2Emu Tips
- Their homing missiles rapidly drain mana and their attacks can stun, making them a priority for spellcasters.
- Chill or freeze them when possible to reduce the pressure from repeated missiles.
- Finger Mages share the ghost-class drop profile, giving them a higher rune-drop chance than ordinary monsters.