Diablo 2: Reign of the Warlock

Monsters

Browse Diablo 2: Reign of the Warlock monsters. Compare Normal, Nightmare, and Hell combat stats, attacks, resistances, skills, locations, and D2Emu Tips.

166 records

Abominable

Abominables are cold-dwelling relatives of the Wendigo, corrupted into relentless attackers in the frozen lands around Mount Arreat.

Level 41

Achmel the Cursed

Achmel the Cursed is a Greater Mummy in Baal's second Throne of Destruction wave.

Level 15

Ancient Kaa the Soulless

An extra-strong, magic-resistant, lightning-enchanted Unraveler found in a true or false Tal Rasha tomb.

Level 15

Andariel

The Maiden of Anguish has aligned herself with Diablo and blocks pursuit of the Dark Wanderer through the eastern pass.

Level 12

Axe Dweller

Axe Dweller is a superunique member of the Blood Lord family in Diablo II: Reign of the Warlock.

Level 36

Baal

Baal is the Lord of Destruction and the final Act V boss, fought in the Worldstone Chamber after his throne-room waves are defeated.

Level 60

Baal's Minion

Minions of Destruction are Baal's immensely strong personal beasts, encountered as the last wave in the Throne of Destruction.

Level 31

Baboon Demon

Mephisto's influence transformed docile tree dwellers into carnivorous, territorial beasts that attack anything challenging their dominance.

Level 18

Barricaded Tower

Barricaded Tower appears as a construct in Diablo II: Reign of the Warlock. Its combat statistics, resistances, skills, and known locations are shown below.

Level 15

Bartuc the Bloody

Bartuc the Bloody is the Council Member leading Baal's third throne-room wave.

Level 25

Bat Demon

Cave-dwelling bats corrupted by demonic power have developed arcane abilities and a hunger for human flesh.

Level 15

Battlemaid Sarina

Battlemaid Sarina is a Flesh Hunter encountered in the Ruined Temple.

Level 2

Beetleburst

A magic-resistant Death Beetle found in the Far Oasis.

Level 14

Big Head

Slow but resilient malformed demons draw on lightning, striking hard in melee before retreating to launch electric orbs when wounded.

Level 12

Bishibosh

A magic-resistant, fire-enchanted Fallen Shaman found in the Cold Plains.

Level 2

Blaze Ripper

Blaze Ripper is a superunique member of the Death Mauler family in Diablo II: Reign of the Warlock.

Level 32

Blood Hawk

These predatory birds emerge from wilderness nests, swoop quickly at travelers, and retreat before circling back to attack again.

Level 6

Blood Hawk Nest

A foul nest made from wattle and the remains of prey that shelters and continually releases Blood Hawks.

Level 8

Blood Lord

Blood Lords are independent melee brutes whose attacks combine physical force with magical or elemental damage.

Level 36

Blood Raven

A corrupted Rogue archer using Fire Arrow in the Burial Grounds.

Level 10

Bloodwitch the Wild

An extra-strong, cursed Huntress in Halls of the Dead Level 3.

Level 14

Blunderbore

Alchemical alteration has made these warriors enormously muscular, dim-witted, and single-minded in close combat.

Level 18

Bone Ash

An extra-strong, cold-enchanted, magic-resistant Burning Dead Mage in the Cathedral.

Level 8

Bone Fetish

Bone Fetishes are unstable undead remnants of fallen Fetishes whose bodies could not be fully restored by a shaman. Their violent collapse makes them dangerous even after the killing blow.

Level 10

Bonebreaker

An extra-strong, magic-resistant Skeleton found in the Crypt.

Level 2

Bonesaw Breaker

Bonesaw Breaker is a Reanimated Horde warrior in the Glacial Trail.

Level 33

Bremm Sparkfist

Bremm Sparkfist is a Council Member guarding Durance of Hate Level 3.

Level 25

Catapult

Act V catapults are demonic souls bound into iron siege engines and forced to bombard Baal's enemies.

Level 34

Claw Viper

Extremely fast serpentine servants of the Three combine chilling contact with a sudden charging attack.

Level 15

Coldcrow

A Cold Enchanted Dark Ranger encountered in Act I's Cave.

Level 4

Coldworm the Burrower

A cold-enchanted, magic-resistant Sand Maggot Queen at the end of Maggot's Lair Level 3.

Level 11

Colenzo the Annihilator

Colenzo the Annihilator is the Warped Shaman leading Baal's first throne-room wave.

Level 2

Corpsefire

A Spectral Hit Zombie guarding the Den of Evil.

Level 1

Corrupt Rogue

Tainted members of the Sisterhood favor group attacks and rush into melee with whatever weapons remain to them.

Level 2

Corrupt Rogue Archer

Former Sisters of the Sightless Eye retain their bow training after corruption and use coordinated ranged attacks against intruders and surviving Rogues.

Level 4

Corrupt Rogue Spearwoman

Corrupted Sisters trained with spears and javelins exploit their weapons' reach and become especially dangerous when they pin an opponent against terrain.

Level 2

Council Member

These corrupted Zakarum leaders use the authority and supernatural power granted by Mephisto against anyone who still follows the Light.

Level 25

Creeping Feature

An extra-strong, cold-enchanted Decayed guarding Stony Tomb Level 2.

Level 13

Dac Farren

Dac Farren is a Demon Gremlin in the Bloody Foothills.

Level 31

Dark Elder

An extra-fast, magic-resistant Plague Bearer in the Lost City.

Level 1

Darkwing

Darkwing is a superunique member of the Megademon family in Diablo II: Reign of the Warlock.

Level 24

Death Mauler

Death Maulers are heavily armored earth demons that can strike with enormous claws or send burrowing spikes beneath the ground toward distant targets.

Level 32

Defender Spirit

Defender Spirit belongs to the human family in Diablo II: Reign of the Warlock. Its standard and alternate encounter forms are grouped on this page.

Level 37

Demon Hole

Demon Hole belongs to the monster family in Diablo II: Reign of the Warlock. Related monsters include an evil force.

Level 1

Demon Imp

Demon Imps are small but cunning ranged attackers that teleport between the ground, fortified towers, and the backs of Siege Beasts.

Level 31

Demon Portal

Demon Portal belongs to the monster family in Diablo II: Reign of the Warlock. Related monsters include Evil Demon Hut.

Level 14

Diablo

Diablo, the Lord of Terror, escaped his damaged Soulstone by possessing the hero who defeated him beneath Tristram.

Level 40

Diablo Clone

Diablo Clone is the level-110 Annihilus encounter that replaces the next superunique monster reached after an invasion. It is distinct from Uber Diablo in Uber Tristram, and it can appear only once per game.

Level 110

Duriel

The Lord of Pain was left behind to guard Tal Rasha's Tomb and vents his bitterness on every adventurer who reaches his lair.

Level 22

Eldritch the Rectifier

Eldritch the Rectifier is an Enslaved found in the Frigid Highlands.

Level 31

Evil Demon Hut

Evil Demon Hut appears as a monster in Diablo II: Reign of the Warlock. Its combat statistics, resistances, skills, and known locations are shown below.

Level 30

Eyeback the Unleashed

Eyeback the Unleashed is a Death Mauler in the Frigid Highlands.

Level 32

Fallen

Small demonic imps gather in woodland camps, fight in groups, and often scatter when they see one of their own fall.

Level 1

Fallen Shaman

The strongest and cleverest Fallen become fire-wielding shamans capable of raising slain members of their tribe.

Level 2

Fangskin

An extra-fast, lightning-enchanted Salamander guarding Claw Viper Temple Level 2.

Level 15

Festering Appendages

Festering Appendages belongs to the demon family in Diablo II: Reign of the Warlock. Its standard and alternate encounter forms are grouped on this page.

Level 34

Fetish

Small but intelligent jungle cannibals attack with large knives or blow darts and become much more dangerous in groups or beside a reviving shaman.

Level 21

Fetish Shaman

Fetish Shamans ride atop other Fetishes and support their tribes by restoring fallen warriors and breathing long jets of flame.

Level 22

Finger Mage

Finger Mages were created as living weapons that starve enemy spellcasters by draining their magical reserves.

Level 24

Fire Eye

An extra-fast, fire-enchanted Invader in Palace Cellar Level 3.

Level 13

Fire Tower

A rotating magical sentry designed for caravan defense that now fires on travelers while failing to react to demons.

Level 1

Flamespike the Crawler

Flamespike the Crawler is a superunique member of the Spike Fiend family in Diablo II: Reign of the Warlock.

Level 5

Flying Scimitar

A warrior's death-bound spirit animates this abandoned weapon and drives it to continue the final violent act of its former wielder.

Level 12

Frog Demon

These amphibious swamp predators avoid a fair fight by hiding in waterways and spitting dangerous projectiles at their prey.

Level 21

Frozen Horror

Frozen Horrors are intangible demons that take physical form from the ice within Mount Arreat's caves.

Level 40

Frozenstein

Frozenstein is a Frozen Abyss guarding the Frozen River.

Level 41

Gargoyle Trap

An enchanted sentry left by ancient mages that animates and fires at mortals who approach while ignoring nearby monsters.

Level 15

Geleb Flamefinger

Geleb Flamefinger is one of the Council Members stationed in Travincal.

Level 25

Giant Mosquito

Kurast's giant mosquitoes are blood-draining disease carriers whose attacks can leave a victim too exhausted to escape other jungle threats.

Level 21

Giant Spider

Giant jungle arachnids pursue human prey with poisonous bites, then flee or cast slowing webs when pressured.

Level 11

Goatman

These powerful half-man, half-goat demons organize into armed clans that carry out the orders of Hell's commanders.

Level 4

Grand Vizier of Chaos

The Grand Vizier of Chaos is a Storm Caster guarding a seal in the Chaos Sanctuary.

Level 24

Greater Mummy

Powerful demonic spirits inhabit the preserved bodies of Aranoch's leaders, commanding lesser undead with poison breath and unholy magic.

Level 15

Griswold

Tristram's former blacksmith was bound into undead service after the town fell and now uses unnatural strength to stop anyone following the Wanderer.

Level 5

Hell Bovine

Hell Bovine belongs to the bovine family in Diablo II: Reign of the Warlock. Its standard and alternate encounter forms are grouped on this page.

Level 28

Hell's Belle

Hell's Belle is a superunique member of the Succubus family in Diablo II: Reign of the Warlock.

Level 32

Hephasto The Armorer

Hephasto the Armorer guards the Hellforge in the River of Flame.

Level 25

Herald

Heralds are Hell-only superunique encounters that can emerge as monsters are slain in an active Terror Zone. Each one inherits the promoted monster's combat profile, always carries an aura, and advances the next Herald through five increasingly strong tiers. The progression ends at Herald of Terror; later spawns remain at that tier.

Icehawk Riftwing

Icehawk Riftwing is a Gloombat found in the first level of the Kurast Sewers.

Level 15

Infector of Souls

The Infector of Souls is a Venom Lord guarding a seal in the Chaos Sanctuary.

Level 24

Ismail Vilehand

Ismail Vilehand is a Council Member who fights in Travincal.

Level 25

Izual

Izual is a fallen angel whose maddened spirit remains imprisoned in a demonic body, retaining immense strength despite losing Azurewrath.

Level 29

Korlic

Korlic is one of the three Ancients tested at the Arreat Summit.

Level 37

Leaper

Agile desert pack hunters use tremendous leaps to close on prey and are difficult to pin down once a fight begins.

Level 14

Lightning Spire

An enchanted guardian left by ancient sorcerers that attacks approaching mortals with electrical bolts while ignoring nearby monsters.

Level 1

Lilith

Lilith is the mini-Uber encountered in Matron's Den. Her poison and physical attacks are far stronger than Andariel's, and Cold attacks cannot slow her.

Level 110

Lister the Tormentor

Lister the Tormentor leads the Minions of Destruction in Baal's final throne-room wave.

Level 55

Lord De Seis

Lord De Seis is an Oblivion Knight guarding a seal in the Chaos Sanctuary.

Level 24

Madawc

Madawc is one of the three Ancients tested at the Arreat Summit.

Level 37

Maffer Dragonhand

Maffer Dragonhand is a Council Member in Durance of Hate Level 3.

Level 25

Magma Torquer

Magma Torquer is a superunique member of the Demon Imp family in Diablo II: Reign of the Warlock.

Level 31

Megademon

Megademons are towering, winged soldiers forged in Hell's hottest fires to carve apart the enemies of their dark masters.

Level 24

Mephisto

Mephisto, the Lord of Hatred, corrupted the Zakarum from beneath Kurast after weakening and shattering the Soulstone that held him.

Level 26

Minion of Destruction

Minions of Destruction are Baal's immensely strong personal beasts, encountered as the last wave in the Throne of Destruction.

Level 55

Mummy

Preserved dead from beneath Aranoch have been bound to malicious spirits, striking with embalming poison and releasing toxic vapors when slain.

Level 13

Mummy Sarcophagus

An enchanted coffin corrupted from guardian duty into a device that continually creates predatory mummies.

Level 15

Night Marauder

Night Marauder appears as a baboon in Diablo II: Reign of the Warlock. Its combat statistics, resistances, skills, and known locations are shown below.

Level 24

Nihlathak

Nihlathak is the last surviving elder of Harrogath, driven by grief and guilt as his clan's defense of the Worldstone collapses.

Level 65

Overseer

Overseers command Baal's Minions by healing them, driving them into a frenzy, or transforming them into living explosives.

Level 33

Pain Worm

Pain Worms are parasites planted by Putrid Defilers that burst from an infected monster's skull after the host dies.

Level 34

Pindleskin

Pindleskin is a Defiled Warrior waiting inside Nihlathak's Temple.

Level 33

Pitspawn Fouldog

A cursed, cold-enchanted Tainted found on Jail Level 2.

Level 12

Protector Spirit

Protector Spirit appears as a human in Diablo II: Reign of the Warlock. Its combat statistics, resistances, skills, and known locations are shown below.

Level 37

Putrid Defiler

Putrid Defilers hover near other demons and implant Pain Worms that emerge from an infected host after death.

Level 35

Radament

An extra-fast Greater Mummy resistant to cold and poison on Sewers Level 3.

Level 16

Rakanishu

An extra-fast, lightning-enchanted Carver guarding the Cairn Stones in the Stony Field.

Level 1

Reanimated Horde

The Reanimated Horde consists of large undead soldiers raised for Baal's sieges, known for charging into battle and refusing to remain dead.

Level 33

Regurgitator

These hulking demons devour fallen bodies, digest them almost instantly, and spit the remains back as poisonous projectiles.

Level 24

Riftwraith the Cannibal

Riftwraith the Cannibal is a superunique member of the Regurgitator family in Diablo II: Reign of the Warlock.

Level 24

Sabre Cat

Once-neutral feline humanoids now roam the Aranoch in organized raiding bands and are blamed for vanished caravans.

Level 14

Sand Maggot

Burrowing desert arthropods spit corrosive poison, lay rapidly hatching eggs, and retreat underground to recover when threatened.

Level 16

Sand Maggot Egg

A fast-developing Sand Maggot egg that poses no direct threat but will soon release aggressive young.

Level 16

Sand Maggot Queen

Sand Maggot Queen belongs to the sand maggot family in Diablo II: Reign of the Warlock. Related monsters include Rock Worm Queen, Devourer Queen, Giant Lamprey Queen, and Blood Maggot Queen.

Level 11

Sand Maggot Young

Newly hatched Sand Maggots lack their parents' poison spit but hunt in hungry broods that can quickly surround prey.

Level 16

Sand Raider

Four-armed warriors of Aranoch wield several weapons at once and channel elemental power granted by an ancient pact.

Level 13

Scarab Demon

Huge corrupted beetles rush and surround prey, releasing a spread of charged lightning whenever they are struck.

Level 14

Sharptooth Slayer

Sharptooth Slayer is an Overlord in the Frigid Highlands.

Level 33

Shenk the Overseer

Shenk the Overseer commands forces near the end of the Bloody Foothills.

Level 33

Siege Beast

Siege Beasts are armored hell-beasts fitted with riding baskets that give Demon Imps a mobile firing platform during the assault on Mount Arreat.

Level 37

Skeleton

These relentless undead warriors move faster than zombies and retain enough intelligence to wield weapons, armor, and shields.

Level 2

Skeleton Archer

Animated warriors continue using the bows they carried in life, attacking the living from range to swell the ranks of the dead.

Level 5

Skeleton Mage

The animated remains of sorcerers retain elemental magic and become particularly dangerous when several can cast from range together.

Level 8

Slinger

Ranged Sabre Cats hunt in organized groups with thrown javelins and potions, pursuing targets rather than readily retreating.

Level 14

Snapchip Shatter

Snapchip Shatter is a Frozen Creeper in the Icy Cellar.

Level 40

Spike Fiend

These aggressive beasts fire the defensive quills covering their backs, with stronger variants attacking faster and sometimes launching volleys.

Level 5

Sszark the Burning

Sszark the Burning is a Flame Spider that guards the Spider Cavern.

Level 11

Stormtree

Stormtree is a Thrasher encountered as the player enters Lower Kurast.

Level 21

Stygian Fury

Stygian Furies are mobile blood-seeking demons that weaken prey with curses before attacking from range.

Level 42

Succubus

Succubi are swift, zealous servants of Hell that curse their victims before closing in with their long talons.

Level 32

Suicide Minion

Suicide Minions are Baal's soldiers transformed into living bombs that rush a target and detonate in a chilling blast.

Level 31

Swarm

Demonic influence drives desert insects into dense, hard-to-target swarms whose bites drain the stamina needed to escape.

Level 16

Taintbreeder

Taintbreeder is a superunique member of the Vile Mother family in Diablo II: Reign of the Warlock.

Level 24

Talic

Talic is one of the three Ancients tested at the Arreat Summit.

Level 37

Tentacle Beast

Tentacle Beasts lurk below Kurast's waterways, surfacing to launch forceful, poisonous saliva at passing prey.

Level 18

The Countess

A fire-enchanted Dark Stalker at the bottom of the Forgotten Tower.

Level 2

The Cow King

The Cow King is a superunique member of the Hell Bovine family in Diablo II: Reign of the Warlock.

Level 28

The Smith

An extra-strong guardian of the Horadric Malus in the Barracks.

Level 10

The Summoner

A powerful Vizjerei mage in the Arcane Sanctuary believed he could enslave demonic power, only to become an instrument of the evil he meant to command.

Level 18

The Tormentor

The Tormentor is a superunique member of the Willowisp family in Diablo II: Reign of the Warlock.

Level 21

Thorned Hulk

These immense wooden guardians once protected the jungle but now serve the Prime Evils with their thorn-covered strength.

Level 21

Thresh Socket

Thresh Socket is a Blood Bringer encountered on the Arreat Plateau.

Level 37

Toorc Icefist

Toorc Icefist is one of the Council Members in Travincal.

Level 25

Treehead WoodFist

An extra-strong, extra-fast Brute stationed near the Tree of Inifuss in the Dark Wood.

Level 5

Turret

Turret belongs to the construct family in Diablo II: Reign of the Warlock. Its standard and alternate encounter forms are grouped on this page.

Level 10

Uber Baal

Uber Baal is one of the three bosses in Uber Tristram. He teleports rapidly, creates a duplicate, and uses Chilling Armor that can retaliate against ranged and on-striking projectile attacks.

Level 110

Uber Diablo

Uber Diablo, also called Pandemonium Diablo, is one of the three bosses in Uber Tristram. He summons Pit Lords that are immune to non-physical damage. This is the Pandemonium Event encounter, not Diablo Clone.

Level 110

Uber Izual

Uber Izual guards the Furnace of Pain. He is immune to Cold and uses Frost Nova, Chilling Armor, and Teleport to slow opponents and close on vulnerable ranged characters.

Level 110

Uber Korlic

Korlic is one of the three Ancients tested at the Arreat Summit.

Level 110

Uber Madawc

Madawc is one of the three Ancients tested at the Arreat Summit.

Level 110

Uber Mephisto

Uber Mephisto is one of the three bosses in Uber Tristram. His level-20 Conviction aura sharply lowers nearby resistances while he uses lightning, poison, cold, and melee attacks, so isolate him from the other bosses and defeat him first.

Level 110

Uber Talic

Talic is one of the three Ancients tested at the Arreat Summit.

Level 110

Undead Horror

The Undead Horrors are fallen warriors and spellcasters from the Mage Clan Wars, restored by the Prime Evils with their martial and magical talents intact.

Level 24

Vampire

Blood Lords are independent melee brutes whose attacks combine physical force with magical or elemental damage.

Level 19

Ventar the Unholy

Ventar the Unholy is the Venom Lord leading Baal's fourth throne-room wave.

Level 24

Vile Child

Vile Children are ravenous offspring that swarm nearby prey from the moment a Vile Mother spawns them.

Level 24

Vile Mother

Vile Mothers are powerful clawed demons that continuously produce smaller but equally aggressive offspring.

Level 24

Vinvear Molech

Vinvear Molech is a superunique member of the Stygian Fury family in Diablo II: Reign of the Warlock.

Level 42

Vulture Demon

Corrupted giant vultures circle over the desert before landing to tear into living prey with beak and talons.

Level 14

Wendigo

Once-peaceful hulking beasts have become relentless attackers that pursue prey with enormous sweeping claw strikes.

Level 5

Willowisp

Willowisps are nearly invisible spirits born from jungle vapors that hunt the energy of living creatures.

Level 21

Witch Doctor Endugu

Witch Doctor Endugu is a Soul Killer Shaman at the bottom of the Flayer Dungeon.

Level 22

Wraith

These incorporeal undead pass through solid obstacles and drain the life force and magical energy of living victims.

Level 10

Wyand Voidbringer

Wyand Voidbringer is a Council Member in Durance of Hate Level 3.

Level 25

Zakarum Priest

Zakarum Priests command elemental magic and sustain the faithful with healing, making them powerful support units for nearby zealots.

Level 22

Zakarum Zealot

These fanatical Zakarum warriors carry out their priests' judgment against anyone they believe has been touched by corruption.

Level 20

Zombie

Slow, simple undead press forward relentlessly with bare-handed attacks and become threatening mainly when their numbers overwhelm an unwary target.

Level 1