
Quill rat family
Spike Fiend
These aggressive beasts fire the defensive quills covering their backs, with stronger variants attacking faster and sometimes launching volleys. From a gameplay standpoint, Quill Rats have a chance to deal Poison damage in Nightmare and Hell. Spike Fiends and Thorn Beasts have a chance to deal Cold damage in Nightmare and Hell. Razor Spines have a chance to deal Fire damage in Nightmare and Hell. Guest Spike Fiends have a chance to deal Poison damage.
Stats
- Level
- 68
- Experience
- 19664
- Hit points
- 634–2219
- Defense
- 919
- Chance to block
- 6%
- Drain effectiveness
- 100%
- Chill effectiveness
- -33%
Attacks
Resistances
- Physical
- 50%
- Magic
- 0%
- Fire
- 0%
- Lightning
- 0%
- Cold
- 50%
- Poison
- 0%
Skills
Appears in
D2Emu Tips
- Close distance carefully or use ranged attacks; developed variants can fire quills rapidly and in volleys.
- In Nightmare and Hell, Quill Rats may add poison, Spike Fiends and Thorn Beasts cold, and Razor Spines fire damage.
- The Act V guest variants can add Poison damage to their quill attacks.