
Doom knight family
Undead Horror
The Undead Horrors are fallen warriors and spellcasters from the Mage Clan Wars, restored by the Prime Evils with their martial and magical talents intact. These undead horrors come in 3 variations: Doom Knights attack only with their swords. Abyss Knights can attack either with swords or an elemental (or magic) missile. They can also cast Bone Armor. Oblivion Knights attack only from a distance (and retreat when approached) with elemental missiles or Bone Spirit. They can also use various curses, including Amplify Damage, Weaken, Life Tap, Decrepify and Lower Resist. They can also use Bone Armor.
Stats
- Level
- 82
- Experience
- 47118
- Hit points
- 5253–6567
- Defense
- 1561
- Chance to block
- 24%
- Drain effectiveness
- 33%
- Chill effectiveness
- -25%
Attacks
Resistances
- Physical
- 33%
- Magic
- 0%
- Fire
- 110%
- Lightning
- 20%
- Cold
- 20%
- Poison
- 50%
Skills
Appears in
D2Emu Tips
- Doom and Abyss Knights have innate Spectral Hit and ignore Taunt; they also cannot become Grim Wards.
- Oblivion Knights heal allies and use Bone Spirit plus several curses, making them the family's priority target.
- Guest Doom Knights have innate Spectral Hit; guest Oblivion Knight missiles can be blocked with a shield.
- Separate variations appear in the Infernal Pit and in the Throne of Destruction or Worldstone Keep Level 3.
- Oblivion Knights do not cast Iron Maiden.