
Zakarum family
Zakarum Priest
Zakarum Priests command elemental magic and sustain the faithful with healing, making them powerful support units for nearby zealots. Originally, there were Twelve Grand Inquisitors who were appointed by the church to ascertain vile influence in the populace. Any who were suspected of demonic corruption were investigated thoroughly, and forced to undergo ritualistic spiritual examinations. If an individual was found corrupted, and he could not be saved, then he was quickly put to Death. As the influence of Diablo, Baal and Mephisto spread across Kehjistan, the number of Inquisitors needed to increase. Now, the Zakarum Priest fills the role of judge and jury, and send out the Zakarum Zealots as executioner to any who are considered corrupted. The powers of the light flow strongly within these holy men. Their command of the elements, paired with the ability to heal their wounded followers, make the Priests of Zakarum potent allies and dangerous enemies. Take out Zakarum Priest as quickly as possible to stop them from healing other monsters. Cold and Lightning Resistance helps a lot against Zakarum Priest. Sextons have a chance to deal Lightning damage. Cantors and Hierophants have a chance to deal Cold damage. Though Heirophant is the spelling used in the game, the correct spelling is Hierophant. Zakarum Priests use the following Skills: Lightning, Heal, Teleport, Blizzard.
Stats
- Level
- 80
- Experience
- 57720
- Hit points
- 3784–5466
- Defense
- 996
- Chance to block
- 22%
- Drain effectiveness
- 100%
- Chill effectiveness
- -33%
Attacks
Resistances
- Physical
- 10%
- Magic
- 0%
- Fire
- 25%
- Lightning
- 33%
- Cold
- 140%
- Poison
- 20%
Skills
Appears in
D2Emu Tips
- Focus priests first to stop them healing other monsters.
- Cold and Lightning Resistance counter their Blizzard and Lightning spells; they can also Heal and Teleport.