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RotW
Renewed Cold Rupture inventory graphic

Renewed Cold Rupture

Normal Unique

Grand Charm

Req level:
75
Quality level:
69
  • Monster Cold Immunity is Sundered
  • Includes: +5–10% Faster Run/Walk; +12–24% Faster Hit Recovery; +3–8 to All Attributes
  • Includes: +5–15% to Cold Skill Damage; -5–10% to Enemy Cold Resistance
  • Includes: +10–65 to Life; +10–75 to Mana
  • Cold Resist -90–-70%
  • Includes: Magic Damage Reduced by 5–10; Damage Reduced by 5–10
  • Includes: 14–25% Better Chance of Finding Magic Items; 20–55% Extra Gold from Monsters
  • Additional random Gelid affix

Description

Renewed Cold Rupture is created from Latent Cold Rupture with Recipe: Renewed Cold Rupture.

Key details

  • The renewed version supplies 5 additional affixes to a sunder charm with the intention of which makes it more unique and rewarding than it was before.
  • While you can carry as many old or latent sunders as you like, you can only have one renewed sunder charm in your inventory or personal stash.
  • What is better?
  • Minus enemy cold res or cold skill damage?
  • For a Cold Sorc, the minus to enemy cold resistance on this sunder works much better for sundered enemies than the Cold Mastery bonus which is reduced to 20% for sundered monsters.
  • Cold skill damage, still, is preferable for monsters that don't start with (over) 100% cold resistance and do not must be sundered.
  • Which is better now?
  • Probably the one with the better roll.
  • +15% cold skill damage should outweigh -6% to enemy cold resistance on average.
  • But -10% to enemy cold res is better than +7% cold skill damage (overall).
  • For a Cold Amazon (Ice Maiden), minus enemy cold resistance should be preferable in most situations.

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Comments and notes