
Superunique
Lord De Seis
Lord De Seis is an Oblivion Knight guarding a seal in the Chaos Sanctuary. Lord De Seis is one the 3 "Seal Bosses" found in the Chaos Sanctuary in Act Four by opening the rightmost (Northern) seal. Like all Oblivion Knights, Lord De Seis features no melee attacks, just ranged attacks and curses. His ranged attack damage is as follows: Physical: 27-31 / 57-61 / 97-101 Fire: 33-42 / 69-78 / 121-130 Cold: 31-38 (1.6s) / 67-74 (1.6s) / 119-126 (1.6s) Magic ( Bone Spirit): 19-24 / 46-51 / 82-87 Poison: Norm: 46 over 14s (3.3/sec) Night: 96 over 14s (6.8/sec) Hell: 167 over 14s (11.9/sec) The easiest way to kill him (or any other CS superunique, but you can use this trick only on one of them per game) is to break the seal spawning him as the last one (after breaking the other seals and killing the other superuniques). Then you just need to kill the remaining superunique only; his minions will die right away after that.
Facts
- Base Monster
- Undead Horror
- Treasure Classes
- Act 4 Super C/Act 4 (N) Super C/Act 4 (H) Super C
Base Monster
D2Emu Tips
- His pack is Aura Enchanted with Fanaticism and he is Extra Strong, so isolate targets instead of absorbing the full group.
- Lord De Seis has no melee attack; he fights at range with physical, fire, cold, magic, and poison damage and can cast curses.
- If Lord De Seis is the last seal boss spawned, killing him completes the seal sequence and immediately kills his surviving minions.