
Siege beast family
Siege Beast
Siege Beasts are armored hell-beasts fitted with riding baskets that give Demon Imps a mobile firing platform during the assault on Mount Arreat. These beasts stampede across the vast planes of hell, ignorant to the Great Conflict they are often enlisted to fight for. For the assault on Mt. Arreat, Baal had his personal metal workers construct plated armor with riding harness on the beasts. Often times guided by Imps, these beasts are almost impossible to control. It is thought that the Imps don't actually control the Beast, merely use their height to get a better vantage point to fire from. Either way it doesn't appear that the Siege Beast is aware of the passenger. Siege Beast have a melee attack and a "war stomp" that shakes the earth and does damage over a large area. Demon Imps can also Teleport into the baskets on their backs to cast Inferno. You must kill the Siege Beast to attack the Demon Imp in the basket. Siege Beast can use Charge.
Stats
- Level
- 81
- Experience
- 118973
- Hit points
- 15451–18026
- Defense
- 1209
- Chance to block
- 50%
- Drain effectiveness
- 100%
- Chill effectiveness
- -33%
Attacks
Resistances
- Physical
- 50%
- Magic
- 0%
- Fire
- 110%
- Lightning
- 33%
- Cold
- 50%
- Poison
- 0%
Skills
Appears in
D2Emu Tips
- Their war stomp damages a broad area, and they can also Charge.
- An Imp riding a Siege Beast cannot be targeted directly; killing the beast makes the Imp teleport away and survive.
- If you Revive these, they'll shake the screen wherever you take them.