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Stone inventory graphic

Stone

Runeword

Shael + Um + Pul + Lum

Sockets:
4
Allowed Bases:
Armor
Req level:
47
  • +40% Faster Hit Recovery
  • +20% Faster Hit Recovery
  • +220–260% Enhanced Defense
  • +30% Enhanced Defense
  • +300 Defense vs. Missile
  • +16 to Strength
  • +16 to Vitality
  • +10 to Energy
  • All Resistances +15%
  • Level 16 Clay Golem (16 Charges)
  • Level 16 Molten Boulder (80 Charges)

Description

Stone, with its enormous +60% Faster Hit Recovery, can singlehandedly cut most characters' hit recovery frames nearly in half.

Key details

  • That said, FHR needs can often be addressed by some combination of Spirit and Charms of Balance.
  • Stone has a remarkably high Enhanced Defense value for an armor of its level requirement.
  • Still, a Prudence placed in an ethereal base will grant a comparable Defense value.
  • Smoke is a more effective (and less costly) solution for shoring up subpar resistances, while Duress will grant comparable defensive benefits together with significant offensive benefits for weapon-based characters.

D2Emu Tips

  • Constructing this runeword in an ethereal bugged (legacy D2 only) Sacred Armor can produce a massive amount of defense exceeding 5k.
  • Related skills: - Molten Boulder - Clay Golem.
  • Stone is not a bad armor.
  • It shines early in the ladder, when 4-socket ethereal Cryptic Axes are not available for cheap.
  • If you can't afford a Eth Fortitude for your mercenary, then this is a viable choice till then.
  • Stone is particularly well suited for an Enchantress.

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Comments and notes