Description
Use on the corpse of a slain monster to create a frightening totem that causes nearby monsters to flee.
Key details
- Player vs Player - This will not work on other players.
- Grim Ward is a more strategic spell, used to permanently block off areas so that monsters will not attack you from that side.
- They also works to channel monsters into specific areas so that the Barbarian can deal with them in an easier fashion.
- Basically, it has a specific use that is effective and different from any other spell.
- While it is a corpse-utilizing skill, Grim Ward has unusual restrictions on which corpses are valid targets.
- Essentially, a corpse that lacks flesh (e.g. the corpse of a Skeleton or Wraith) is an invalid target for this skill.
- Grim Ward will not work against Super Unique Monsters and Bosses.
- As of Patch 2.4, Grim Ward will reduce the physical resistance of affected enemies.
- Because certain units cannot be affected by the fear effect of Grim Ward, the skill cannot lower the physical resistance of those creatures.
D2Emu Tips
- Patch 2.4: Grim Ward Radius baseline value increased Now also Slows and increases Damage Taken for nearby enemies.
- Grim Ward baseline is only 25% at all levels which is not very noticeable, the rest of the damage reduction comes from the synergy with Find Potion (120% at max level).
- Grim Wards can't be created from the remains of the following monster types: - Bone Fetish - Finger Mage - Flying Scimitar - Frozen Horror - Oblivion Knight - Skeleton - Skeleton Archer - Skeleton Mage - Willowisp - Wraith - Static ( Catapult, Gargoyle Trap, Mummy Sarcophagus etc.).
- Grim Ward is a very useful skill to deal with the Baal waves 2-4.
Facts
- Class
- Barbarian
- Tree
- Warcries
- Required Level
- 24
- Maximum Level
- 20
- Base Mana Cost
- 4
Prerequisites
Stats by Skill Level
Values use the listed effective skill level; synergies are not included.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mana Cost | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
| Duration | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s | 40 s |
| Enemy Damage Taken | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% | +20% |
| Slows Enemies | 11% | 20% | 27% | 33% | 37% | 41% | 44% | 46% | 49% | 51% | 53% | 54% | 56% | 57% | 58% | 60% | 60% | 61% | 62% | 63% | 63% | 64% | 65% | 66% | 66% | 66% | 67% | 67% | 68% | 68% | 69% | 69% | 69% | 69% | 69% | 70% | 70% | 71% | 71% | 71% |
| Radius | 4 yd | 4.7 yd | 5.3 yd | 6 yd | 6.7 yd | 7.3 yd | 8 yd | 8.7 yd | 9.3 yd | 10 yd | 10.7 yd | 11.3 yd | 12 yd | 12.7 yd | 13.3 yd | 14 yd | 14.7 yd | 15.3 yd | 16 yd | 16.7 yd | 17.3 yd | 18 yd | 18.7 yd | 19.3 yd | 20 yd | 20.7 yd | 21.3 yd | 22 yd | 22.7 yd | 23.3 yd | 24 yd | 24.7 yd | 25.3 yd | 26 yd | 26.7 yd | 27.3 yd | 28 yd | 28.7 yd | 29.3 yd | 30 yd |
Synergies
- Find Potion +5% Damage Taken per Level