Description
Enchants an arrow that does fire damage, and explodes into a patch of fire on the ground.
Key details
- Creatures passing through the flames take additional damage.
- Casting Delay: 0.6 seconds
- Enchants an arrow or bolt by adding explosive fire damage to it and increasing its Attack Rating.
- Fire damage is added to the projectile's damage.
- Upon impact with any target or surface, the projectile explodes across 2.6 yard radius - enough to strike several monsters in a tight cluster - dealing the projectile's full fire damage to every foe in the area.
- Persistent flames will then be applied to floor all tiles in the affected area, dealing damage to any foe located on that tile each frame for 99 frames, or approximately 4 seconds.
- Consistent with the description above, Arrows and Bolts that benefit from other sources of fire damage - be it from a Ruby, Ral, Enchant, or Holy Fire - will pass that damage along to the explosion caused by this skill.
- This skill is somewhat much like the Sorceress' Firewall.
- If you can keep a monster in the same place (by attacking your Decoy or Valkyrie), you may find this skill to be effective.
- This might be an choice when facing Stone Skin Unique Monsters as well.
- The Pierce skill and Piercing Attack attribute can allow this skill to generate multiple explosions with a single arrow.
- This can be devastating to tightly-packed groups of targets.
- While the skill's initial explosion does not call for this skill to pass the projectile's To-Hit check, a projectile can only Pierce if the To-Hit check is successful.
- When the To-Hit check is unsuccessful, the projectile will appear to continue travelling and causing additional explosions, but these "phantom" explosions, and the projectile itself, will deal no damage.
D2Emu Tips
- Patch 2.4: Immolation Arrow Average Fire Damage per second scaling increased by about 100% Cooldown reduced by 40% Mana Cost per level reduced from +0.5 to +0.25 Casting Delay will no longer share its cooldown with other skills that have Casting Delays Tooltip updated to now display Casting Delay.
- If you are playing in Resurrected mode, this ability's projectiles provide a small radius of light, illuminating the dark slightly.
Facts
- Class
- Amazon
- Tree
- Bow and Crossbow
- Required Level
- 24
- Maximum Level
- 20
- Base Mana Cost
- 24
- Casting Delay
- 0.6 s
Prerequisites
Stats by Skill Level
Values use the listed effective skill level; synergies are not included.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Casting Delay | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s |
| Mana Cost | 6 | 6.2 | 6.5 | 6.8 | 7 | 7.2 | 7.5 | 7.8 | 8 | 8.2 | 8.5 | 8.8 | 9 | 9.2 | 9.5 | 9.8 | 10 | 10.2 | 10.5 | 10.8 | 11 | 11.2 | 11.5 | 11.8 | 12 | 12.2 | 12.5 | 12.8 | 13 | 13.2 | 13.5 | 13.8 | 14 | 14.2 | 14.5 | 14.8 | 15 | 15.2 | 15.5 | 15.8 |
| Fire Duration | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s | 4 s |
| Average Fire Damage | 3-7/s | 4-8/s | 5-9/s | 7-10/s | 8-11/s | 9-12/s | 10-14/s | 11-15/s | 13-16/s | 14-18/s | 16-19/s | 17-21/s | 19-22/s | 20-24/s | 21-25/s | 23-26/s | 25-29/s | 26-31/s | 28-33/s | 30-35/s | 32-37/s | 33-39/s | 35-41/s | 37-43/s | 39-45/s | 41-47/s | 42-49/s | 44-51/s | 46-53/s | 48-55/s | 49-57/s | 51-59/s | 53-61/s | 55-63/s | 56-65/s | 58-67/s | 60-70/s | 62-72/s | 63-74/s | 65-76/s |
| Fire Explosion Damage | 12-23 | 24-35 | 36-47 | 48-59 | 60-71 | 72-83 | 84-95 | 96-107 | 119-130 | 142-153 | 165-176 | 188-199 | 211-222 | 234-245 | 257-268 | 280-291 | 314-325 | 348-359 | 382-393 | 416-427 | 450-461 | 484-495 | 520-531 | 556-567 | 592-603 | 628-639 | 664-675 | 700-711 | 738-749 | 776-787 | 814-825 | 852-863 | 890-901 | 928-939 | 966-977 | 1004-1015 | 1042-1053 | 1080-1091 | 1118-1129 | 1156-1167 |
| Attack Bonus | 30% | 39% | 48% | 57% | 66% | 75% | 84% | 93% | 102% | 111% | 120% | 129% | 138% | 147% | 156% | 165% | 174% | 183% | 192% | 201% | 210% | 219% | 228% | 237% | 246% | 255% | 264% | 273% | 282% | 291% | 300% | 309% | 318% | 327% | 336% | 345% | 354% | 363% | 372% | 381% |
Synergies
- Fire Arrow +5% Average Fire Damage/s per Level
- Exploding Arrow +10% Fire Damage per Level