Description
These traps comprise a collection of small conductive components that arc electricity between one another, damaging any opponents who tread upon them.
Key details
- Casting Delay: 0.6 seconds
- Shock Web is subject to a 25 frame Next Hit Delay.
- This means, as of Patch 2.7, that each individual "web" of spikes may only damage a target once per second.
- The target must be within line of sight, but can be thrown over obstacles and other units between Assassin and target.
- +% Lightning Damage synergy bonus does not apply to minimum lightning damage.
- +% Lightning Skill Damage and -% Enemy Lightning Resistance apply.
- Shadow Warrior and Shadow Master can also use Shock Web.
D2Emu Tips
- Shock Web and Fire Blast are not "minions" unlike most other traps.
- Patch 2.4: Shock Web Removed synergy from Death Sentry skill Charged Bolt Sentry synergy increased from +11% to +17% Lightning Sentry synergy increased from +11% to +17% Casting Delay will no longer share its cooldown with other skills that have Casting Delays Tooltip updated to now display Casting Delay.
- If you are playing in Resurrected mode, this ability's projectiles provide a small radius of light, illuminating the dark slightly.
Facts
- Class
- Assassin
- Tree
- Traps
- Required Level
- 6
- Maximum Level
- 20
- Base Mana Cost
- 6
- Casting Delay
- 0.6 s
Stats by Skill Level
Values use the listed effective skill level; synergies are not included.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mana Cost | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |
| Casting Delay | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s | 0.6 s |
| Duration | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s | 3.6 s |
| Average Lightning Damage | 1-10/s | 1-13/s | 1-16/s | 1-19/s | 1-22/s | 1-25/s | 1-28/s | 1-31/s | 1-37/s | 1-43/s | 1-49/s | 1-55/s | 1-61/s | 1-67/s | 1-73/s | 1-79/s | 1-89/s | 1-99/s | 1-109/s | 1-119/s | 1-129/s | 1-139/s | 1-154/s | 1-169/s | 1-184/s | 1-199/s | 1-214/s | 1-229/s | 1-250/s | 1-271/s | 1-292/s | 1-313/s | 1-334/s | 1-355/s | 1-376/s | 1-397/s | 1-418/s | 1-439/s | 1-460/s | 1-481/s |
| Spikes | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 | 8 | 8 | 9 | 9 | 9 | 9 | 10 | 10 | 10 | 10 | 11 | 11 | 11 | 11 | 12 | 12 | 12 | 12 | 13 | 13 | 13 | 13 | 14 | 14 | 14 | 14 | 15 | 15 | 15 | 15 | 16 |
Synergies
- Wake of Fire +17% Lightning Damage per Level
- Wake of Inferno +17% Lightning Damage per Level