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Delirium inventory graphic

Delirium

Runeword

Lem + Ist + Io

Sockets:
3
Allowed Bases:
Helm
Req level:
51
  • 11% Chance to Cast Level 18 Confuse on Striking
  • 14% Chance to Cast Level 13 Terror when Struck
  • 6% Chance to Cast Level 14 Mind Blast when Struck
  • 1% Chance to Cast Level 50 Delirium when Struck
  • +2 to All Skills
  • +261 Defense
  • +10 to Vitality
  • 50% Extra Gold from Monsters
  • 25% Better Chance of Finding Magic Items
  • Level 17 Attract (60 Charges)

Description

Delirium is a noteworthy runeword for several reasons.

Key details

  • It is perhaps most famous for its Chance to Cast Delirium (morph) property, which results in the affected character taking on the form of a Bone Fetish.
  • This form prevents the user from activating most skills, so this runeword may call for some workarounds and careful planning if one intends to wear it during normal gameplay.
  • Delirium is also unique for being the sole helm-slot runeword to grant a +2 to All Skills.
  • This can be of particular interest when prebuffing or when used with Druid Pelts and Primal Helms.
  • Furthermore, this runeword's moderately high Chances to Cast Mind Blast, Terror, and Confuse - along with its Attract charges - result in frequent and dramatic disruptions to enemy AI.
  • This feature somewhat compensates for Delirium's dearth of defensive attributes.

D2Emu Tips

  • The fact that this runeword grants +2 to all skills makes it particularly useful for using on class specific helms.
  • Passive skills: Passive skills still work during morph (NB Lycantrophy does not add a life or duration bonus to Delirium morph) There is no difference between a level 1 and a level 50 Delirium morph.
  • Mind Blast: 14 Duration (seconds): 10 Mana Cost: 15 Damage Min: 54 Damage Max: 64 Stun Length (seconds): 4.6 % Chance to Convert: 34.
  • It's not a bad Helm but the effect of turning to a Bone Fetish is a pain in the ass for most classes or even mercenaries (typical exception: druids and act 1 mercenaries).
  • Bone Fetish Sorceress with Energy Shield.
  • Give it to your mercenary, and it becomes the perfect tool for cow control:P.

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