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Skills

Terror

Hero Editor

Description

Curses a group of monsters, causing them to flee in Terror.

Key details

  • Player vs Player - This will not work on other players.
  • This will not work on Super Unique Monsters and Bosses.
  • Terror is good for crowd control and when paired with Poison spells.
  • You can Poison a monster, then cast Terror on them to make them run away while the Poison is working.
  • Monsters cursed with Terror flee until the curse expires or they get stuck.
  • Casting another Curse on Terror will not clear it.
  • Monsters will always flee in the opposite direction of where Terror was cast.
  • This works to herd Monsters in certain directions.
  • Monsters that have different walk/run speeds will often run away at their fastest speed.
  • If you Terrorize a monster multiple times, the speed change can stack making monsters run away very fast.
  • Speed changes from Terror will be reset when Terror wears off and the monster stops or changes walk/run speeds.

Facts

Class
Necromancer
Tree
Curses
Required Level
12
Maximum Level
20
Base Mana Cost
7

Prerequisites

Stats by Skill Level

Values use the listed effective skill level; synergies are not included.

Level 12345678910111213141516171819202122232425262728293031323334353637383940
Mana Cost 7777777777777777777777777777777777777777
Radius 2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd2.7 yd
Duration 8 s9 s10 s11 s12 s13 s14 s15 s16 s17 s18 s19 s20 s21 s22 s23 s24 s25 s26 s27 s28 s29 s30 s31 s32 s33 s34 s35 s36 s37 s38 s39 s40 s41 s42 s43 s44 s45 s46 s47 s

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