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Oath inventory graphic

Oath

Runeword

Shael + Pul + Mal + Lum

Sockets:
4
Allowed Bases:
Sword, Axe, Mace
Req level:
49
  • 30% Chance to Cast Level 20 Bone Spirit on Striking
  • +30% Increased Attack Speed
  • +20% Increased Attack Speed
  • +210–340% Enhanced Damage
  • +75% Damage to Demons
  • +100 to Attack Rating against Demons
  • Prevent Monster Heal
  • +10 to Energy
  • Magic Absorb 10–15%
  • Level 17 Iron Golem (14 Charges)
  • Level 16 Heart of Wolverine (20 Charges)
  • Indestructible

Description

Because of the indestructibility mod, Oath works well with ethereal weapons, and with a high roll its damage output can rival the best weapons in the game while having a fraction of the cost involved.

Key details

  • It also features charges of Heart of Wolverine, which can significantly increase damage and attack rating for the player character and their minions or allies.
  • Defensively, it is among the few rune words (along with Spirit) that delivers general purpose magic absorb, which can be stacked to significantly reduce the amount of damage done by hostile magic, which is not common still.

D2Emu Tips

  • For barbarians it is commonly made in an Eth Balrog Blade.
  • The Charges in Ethereal items cannot be recharged, however a workaround is possible while using a higher damage Ethereal base while retaining your Golem.
  • Related skills: - Bone Spirit - Heart of Wolverine - Iron Golem.
  • CANNOT BE USED ON A Legendary Mallet.
  • It should be noted, if this RW is made in an Eth weapon, there is no way to repair the charges for HoW and Iron Golem unfortunately.
  • Oath in ethereal Feral Axe is the best base to use for Shapeshift Druids.
  • Go outside and cast Heart of Wolverine from the NON Etheral Oath, Wisp Projector (ring) will allow to keep HoW (can even take off Oath, put CTA and battle-order it).

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Comments and notes