Description
This skill lets the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.
Key details
- Casting Delay: 1 second
- Blade Sentinel is subject to a 25 frame Next Hit Delay.
- This means, as of Patch 2.7, that each individual blade can only damage a target once per second.
- Blade Sentinel will not trigger % chance to cast on striking nor % chance to cast on attack effects, and will not apply open wounds.
- Blade Sentinel is indeed dependant on your attack rating while that's not displayed.
- Check your chances of hitting a monster with a normal attack to determine your chance with Blade Sentinel.
D2Emu Tips
- So for blade sentinel damage with a two handed weapon is 3/16. ** Blade Sentinel has natural pierce. *** All blade skills have a fixed speed, regardless of Increased Attack Speed on weapons or gear.
- Patch 2.4: Blade Sentinel Casting Delay reduced from 2 seconds to 1 second Casting Delay will no longer share its cooldown with other skills that have Casting Delays Tooltip updated to now display Casting Delay Missile speed increased by 20% Weapon Damage increased from 37% to 75% Blade Fury synergy added: +10% Damage per…
- It is often overlooked, but a Blade Sentinel does count toward an Assassin's 5-active-trap maximum.
Facts
- Class
- Assassin
- Tree
- Traps
- Required Level
- 6
- Maximum Level
- 20
- Base Mana Cost
- 7
- Casting Delay
- 1 s
Stats by Skill Level
Values use the listed effective skill level; synergies are not included.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mana Cost | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 |
| Casting Delay | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s | 1 s |
| Weapon Damage | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% | 75% |
| Duration | 4 s | 4.5 s | 5 s | 5.4 s | 5.9 s | 6.4 s | 6.9 s | 7.4 s | 7.8 s | 8.3 s | 8.8 s | 9.3 s | 9.8 s | 10.2 s | 10.7 s | 11.2 s | 11.7 s | 12.2 s | 12.6 s | 13.1 s | 13.6 s | 14.1 s | 14.6 s | 15 s | 15.5 s | 16 s | 16.5 s | 17 s | 17.4 s | 17.9 s | 18.4 s | 18.9 s | 19.4 s | 19.8 s | 20.3 s | 20.8 s | 21.3 s | 21.8 s | 22.2 s | 22.7 s |
| Damage | 6-10 | 9-13 | 12-16 | 15-19 | 18-22 | 21-25 | 24-28 | 27-31 | 31-35 | 35-39 | 39-43 | 43-47 | 47-51 | 51-55 | 55-59 | 59-63 | 64-68 | 69-73 | 74-78 | 79-83 | 84-88 | 89-93 | 94-98 | 99-103 | 104-108 | 109-113 | 114-118 | 119-123 | 124-128 | 129-133 | 134-138 | 139-143 | 144-148 | 149-153 | 154-158 | 159-163 | 164-168 | 169-173 | 174-178 | 179-183 |