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Flickering Flame inventory graphic

Flickering Flame

Runeword

Nef + Pul + Vex

Sockets:
3
Allowed Bases:
Helm
Req level:
55
  • Level 4–8 Resist Fire Aura When Equipped
  • +3 to Fire Skills
  • -10–15% to Enemy Fire Resistance
  • +30% Enhanced Defense
  • +30 Defense vs. Missile
  • +50–75 to Mana
  • +5% to Maximum Fire Resist
  • Half Freeze Duration
  • Poison Length Reduced by 50%

Description

One of the new patch 2.4 Runewords, Flickering Flame uses a 3 socketed Helm base and is well-suited to Fire Iron Wolves, and Fire Druids/Sorceresses.

Key details

  • As of 2.5, this runeword is often paired with Flame Rift, as the runeword's Resist Fire aura will counter the resistance penalty of the charm and the runeword's -10-15% to Enemy Fire Resistance will augment the charm's Sundering property.

D2Emu Tips

  • Through 2.4 PTR testing this also works extremely well on an Auradin setup.
  • Resist Fire Aura (85% at level 4 - 106% at level 8) can compensate the lack of Fire Resist from Spirit.
  • Flickering Flame was ladder only during Patch 2.4 and Patch 2.5 (Ladder Season 1 & 2).
  • The chance of a perfect roll is 1/780 or 0.13%.
  • Currently theory crafting a Martial Arts Assassin build that specialized in Tiger Strike with Dragon Tail Finisher.
  • A comparable alternative for Druids is Ravenlore.
  • Flickering Flame can be an attractive option for summoner classes, placed on an act 1 or act 3 fire mercenary, since minions can gain immunity against fire.

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Comments and notes