Description
From a gameplay standpoint, Through extensive training in human, animal, and demonic anatomies, Assassins have developed the ability to perceive natural points of weakness in their foes and target these locations for especially devastating attacks.
D2Emu Tips
- Tiger Strike works especially well when high level Dragon Tail is used for discharge - combined with the most kick-damaging Boots you can afford, Might aura from your mercenary, and Amplify Damage bestowed on target first.
- Charge bonuses do not apply until released using one of the following finishing skills: - Normal melee Attack - Dragon Talon - Dragon Claw - Dragon Tail - Dragon Flight Only first successful attack applies charge bonuses when using Dragon Talon or Dragon Claw.
- Patch 2.4: Tiger Strike Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level.
- The absurdly high +% Damage provided to finishing moves by a fully-charged Tiger Strike essentially trivializes all other sources of off-weapon Enhanced Damage.
Facts
- Class
- Assassin
- Tree
- Martial Arts
- Required Level
- 1
- Maximum Level
- 20
- Base Mana Cost
- 1
Stats by Skill Level
Values use the listed effective skill level; synergies are not included.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mana Cost | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Charge 3 - Damage | +300% | +360% | +420% | +480% | +540% | +600% | +660% | +720% | +780% | +840% | +900% | +960% | +1020% | +1080% | +1140% | +1200% | +1260% | +1320% | +1380% | +1440% | +1500% | +1560% | +1620% | +1680% | +1740% | +1800% | +1860% | +1920% | +1980% | +2040% | +2100% | +2160% | +2220% | +2280% | +2340% | +2400% | +2460% | +2520% | +2580% | +2640% |
| Charge 2 - Damage | +200% | +240% | +280% | +320% | +360% | +400% | +440% | +480% | +520% | +560% | +600% | +640% | +680% | +720% | +760% | +800% | +840% | +880% | +920% | +960% | +1000% | +1040% | +1080% | +1120% | +1160% | +1200% | +1240% | +1280% | +1320% | +1360% | +1400% | +1440% | +1480% | +1520% | +1560% | +1600% | +1640% | +1680% | +1720% | +1760% |
| Charge 1 - Damage | +100% | +120% | +140% | +160% | +180% | +200% | +220% | +240% | +260% | +280% | +300% | +320% | +340% | +360% | +380% | +400% | +420% | +440% | +460% | +480% | +500% | +520% | +540% | +560% | +580% | +600% | +620% | +640% | +660% | +680% | +700% | +720% | +740% | +760% | +780% | +800% | +820% | +840% | +860% | +880% |
| Attack Bonus | 25% | 35% | 45% | 55% | 65% | 75% | 85% | 95% | 105% | 115% | 125% | 135% | 145% | 155% | 165% | 175% | 185% | 195% | 205% | 215% | 225% | 235% | 245% | 255% | 265% | 275% | 285% | 295% | 305% | 315% | 325% | 335% | 345% | 355% | 365% | 375% | 385% | 395% | 405% | 415% |