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Voice of Reason inventory graphic

Voice of Reason

Runeword

Lem + Ko + El + Eld

Sockets:
4
Allowed Bases:
Sword, Mace
Req level:
43
  • 18% Chance to Cast Level 20 Ice Blast on Striking
  • 15% Chance to Cast Level 13 Frozen Orb on Striking
  • +50 to Attack Rating
  • +220–350% Damage to Demons
  • +280–300% Damage to Undead
  • +75% Damage to Undead
  • +50 to Attack Rating against Undead
  • Adds 100–220 Cold Damage
  • -24% to Enemy Cold Resistance
  • +10 to Dexterity
  • Cannot Be Frozen
  • 75% Extra Gold from Monsters
  • +1 to Light Radius

Description

Voice of Reason is a mid-game runeword with a Cold theme.

Key details

  • Its main feature is not its physical damage, but its chance to cast various cold-based spells, like Frozen Orb and Ice Blast.
  • Plus, it decreases enemy cold resistance, while increasing the weapon's cold damage.
  • To complete the theme, it grants the user Cannot Be Frozen.

D2Emu Tips

  • With patch 2.6 nerfing Cold Mastery’s ability to Pierce enemy cold resistance, cold sorcs need to stack as much -cold res as possible.
  • A skill level 13 Frozen Orb deals 170-181 Cold damage with a 20 second Chill duration.
  • For dual-wield barb, if Grief is on main this is arguably OK for secondary weapon-frequent Frozen Orb is a bit fun and good for crowd control, OK damage, and also cannot be frozen is a plus if needed.
  • For assassins that want to try the riftsin (assassin with Rift runeword), this is a good budget option.
  • Like the Riftsin with Rift kicks Dragon Talon, this runeword is best with fast attack speed.

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Comments and notes