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Skills

Energy Shield

Hero Editor

Description

Creates a magical shield that consumes mana instead of health when you take damage.

Key details

  • Typically the Sorceress has a lot more Mana than Hit Points.
  • Energy Shield can allow the Sorceress to redirect some of the damage she takes from hit points to mana giving her a better chance to survive battles.
  • This can be especially helpful on Nightmare and Hell Difficulty.
  • The amount of damage absorbed will depend on how many skill points you have in Energy Shield.
  • The sole concern when using Energy Shield is that it will eat up mana which is needed for the Sorceress to cast her spells.
  • If it becomes an issue, wait until you have enough Mana or fast Mana Regeneration to support Energy Shield.
  • Each point in Telekinesis makes Energy Shield's damage absorption more effective.
  • By default, for each point of damage absorbed by Energy Shield, 2 mana points are deducted - a 200% ratio.
  • Each hard skill point in Telekinesis makes Energy Shield 6.25% more effective.
  • For instance, with 8 points in Telekinesis, 1.5 mana points are deducted for each point of damage absorbed - a 150% ratio.
  • With 16 points in Telekinesis, one point of damage absorbed equals one point of mana loss - a 100% ratio.
  • The most efficient obtainable ratio is 0.75, with 20 hard points in TK.

D2Emu Tips

  • For ultra safety, put hard points into Teleport until you can tele at will with 0 mana cost with Insight - this way mana burn does nothing to your blind tele.
  • Energy Shield diverts its fraction of damage to the mana globe before [Magic] Damage Reduced by X, which is in turn applied before resistances.
  • The Immortal Sorceress Mana Loss from Energy Shield (50 damage hit).
  • It is a good habit to cast Energy Shield right after the start of every game.
  • The patch 2.6 D2R combo of Cure + Insight runewords on a Prayer Act 2 Mercenary offers immense quality of life and survivability to less geared, max Energy + Energy Shield focused builds.

Facts

Class
Sorceress
Tree
Lightning
Required Level
24
Maximum Level
20
Base Mana Cost
5

Prerequisites

Stats by Skill Level

Values use the listed effective skill level; synergies are not included.

Level 12345678910111213141516171819202122232425262728293031323334353637383940
Mana Cost 5555555555555555555555555555555555555555
Mana Consumed Per Damage 200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%200%
Duration 144 s168 s192 s216 s240 s264 s288 s312 s336 s360 s384 s408 s432 s456 s480 s504 s528 s552 s576 s600 s624 s648 s672 s696 s720 s744 s768 s792 s816 s840 s864 s888 s912 s936 s960 s984 s1008 s1032 s1056 s1080 s
Absorbs 20%25%30%35%40%45%50%55%57%59%61%63%65%67%69%71%72%73%74%75%76%77%78%79%80%81%82%83%84%85%86%87%88%89%90%91%92%93%94%95%

Synergies

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Comments and notes