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Skills

Slow Missiles

Hero Editor

Description

Illuminates nearby enemies and slows their ranged attacks.

Key details

  • Slow Missiles is a pretty funny spell.
  • It lets you run circles around enemy missile weapons and spells.
  • This is also highly effective against Multiple Shot Unique Monsters that are difficult to avoid.
  • Slow Missiles will also make it easier for other party members to avoid enemy missiles.
  • This skill slows down all incoming projectiles magical or not from enemy monsters and players.
  • Some are slowed down (arrows, Magical bolts, Bone Spirit), others range shortened ( Inferno, Arctic Blast).
  • Slow Missiles also slows down Lightning Enchanted monsters released bolts and bolts of those Scarab Demons alike.
  • They still release the same number of projectiles, but they will be much easier to avoid.
  • Slow Missiles does not work on: Blizzard, Firestorm, Molten Boulder, Diablo's Fire Ring.
  • Use Slow Missiles against those pesky Abyss Knights and Oblivion Knights.
  • If you see fire coming from them, run up ahead and cast Slow Missiles then retreat.
  • This is very effective and can allow you to easily dodge their deadly fire.

D2Emu Tips

  • Patch 2.4: Slow Missiles Missile slow now scales instead of staying at a flat base of 33% This skill’s radius has increased by 35% This skill will now reduce enemy missile damage based on skill level.
  • This is a really under appreciated skill.
  • With its long range, lengthy duration, and devastatingly potent effect, this skill can trivialize many matchups in PvP.
  • Slow Missiles works as follows: when cast, hostile units within the skill's radius (13.3 yards prior to 2.4, 18 yards after) will become illuminated (i.e., they will become light sources) and will gain a sparkling effect over their sprite.

Facts

Class
Amazon
Tree
Passive and Magic
Required Level
12
Maximum Level
20
Base Mana Cost
10

Prerequisites

Stats by Skill Level

Values use the listed effective skill level; synergies are not included.

Level 12345678910111213141516171819202122232425262728293031323334353637383940
Mana Cost 5555555555555555555555555555555555555555
Radius 18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd18 yd
Duration 12 s18 s24 s30 s36 s42 s48 s54 s60 s66 s72 s78 s84 s90 s96 s102 s108 s114 s120 s126 s132 s138 s144 s150 s156 s162 s168 s174 s180 s186 s192 s198 s204 s210 s216 s222 s228 s234 s240 s246 s
Physical Damage Received Reduced by 6%10%14%17%20%22%23%24%26%27%28%29%30%30%31%32%32%32%33%33%34%34%34%35%35%35%36%36%36%36%36%36%37%37%37%37%37%38%38%38%
Ranged attacks slowed to 68%62%57%53%50%48%46%44%42%41%40%39%38%37%36%35%35%34%34%33%33%32%32%31%31%31%30%30%30%30%29%29%29%29%29%28%28%28%28%28%

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