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Harmony inventory graphic

Harmony

Runeword

Tir + Ith + Sol + Ko

Sockets:
4
Allowed Bases:
Missile Weapon
Req level:
39
  • Level 10 Vigor Aura When Equipped
  • +200–275% Enhanced Damage
  • +9 to Minimum Damage
  • +9 to Maximum Damage
  • Adds 55–160 Fire/Lightning/Cold Damage
  • +2–6 to Valkyrie
  • +10 to Dexterity
  • Regenerate Mana 20%
  • +2 to Mana after Each Kill
  • +2 to Light Radius
  • Level 20 Revive (25 Charges)

Description

Harmony can be created by farming Nightmare & Hell Countess.

Key details

  • The Ko Rune is somewhat rare but should be no trouble to acquire.
  • Hybrid builds that don't place points into Valkyrie benefit greatly from this runeword, since it makes the Valkyrie available anyway.
  • The Vigor Aura helps to farm more efficiently, and it's possible to be even faster than a teleporting Sorceress when paired with the right items.
  • Giving Harmony to a Rogue mercenary is also a workable choice.
  • Harmony is sometimes chosen by summoners (druids, necromancers; on a Rogue hireling) to make the minions faster, until acquiring a better weapon, including Beast or Pride.
  • Harmony, as a result, makes a good choice for the mid-game until switching to better weapons, including Windforce, upgraded Witchwild String or Faith.

D2Emu Tips

  • Level 10 Vigor Aura gives 36% faster run/walk, which translates into 2,16 yards per second with run/walk and 3,24 yards per second with Charge.
  • Harmony is another contender for being one of the best cheap and effective missile weapon RWs.
  • Level 10 Vigor Aura will always give you 6 yard/s * 36% = 2.16 yards/s of movement speed.
  • In a proper base with sufficient damage and +skills, this is actually sufficient for a frostmaiden to clear Hell and Terror Zones.
  • By providing Valkyrie and Revive, this ranged runeword enables any character to summon their own little army, which can prove useful in tough situations.
  • It’s a shame you can’t Iron Golem Harmony.

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Comments and notes