Diablo 2: Reign of the Warlock

Diablo 2 Database

Search the Diablo 2: Reign of the Warlock database for unique and set items, runewords, skills, monsters, areas, NPCs, and quests.

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2101 records

Flail

Normal Base

Mace

Damage:
1–24
Base Speed:
-10
Range:
3
Req Strength:
41
Req Dexterity:
35
Durability:
30
Quality level:
19
Treasure class:
21
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Flamberge

Normal Base

Sword

Damage:
9–15
Two-hand damage:
13–26
Base Speed:
-10
Range:
3
Req Strength:
70
Req Dexterity:
49
Durability:
50
Quality level:
27
Treasure class:
27
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Flanged Mace

Exceptional Base

Mace

Damage:
15–23
Base Speed:
0
Range:
1
Req level:
23
Req Strength:
61
Durability:
60
Quality level:
35
Treasure class:
36
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Flying Axe

Elite Base

Throwing Axe

Damage:
17–65
Base Speed:
10
Range:
1
Req level:
42
Req Strength:
88
Req Dexterity:
108
Durability:
15
Quality level:
56
Treasure class:
57

Flying Knife

Elite Base

Throwing Knife

Damage:
23–54
Base Speed:
0
Range:
1
Req level:
48
Req Strength:
48
Req Dexterity:
141
Durability:
6
Quality level:
64
Treasure class:
66
RotW

Forgotten Volume

Elite Base

Grimoire

Defense:
95–139
Req level:
44
Req Strength:
77
Durability:
20
Quality level:
59
Treasure class:
60
Base Block:
3%
Class Block:
War: 28%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Francisca

Exceptional Base

Throwing Axe

Damage:
11–22
Base Speed:
10
Range:
1
Req level:
22
Req Strength:
25
Req Dexterity:
80
Durability:
15
Quality level:
34
Treasure class:
36

Full Helm

Normal Base

Helm

Defense:
23–26
Req Strength:
41
Durability:
30
Quality level:
15
Treasure class:
15
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Full Plate Mail

Normal Base

Armor

Defense:
150–161
Req Strength:
80
Durability:
70
Quality level:
37
Treasure class:
39
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Fulminating Potion

Normal Base

Missile Potion

Damage:
0–1
Base Speed:
0
Range:
1
Durability:
2
Quality level:
4
Treasure class:
6

Fury Visor

Elite Base

Primal Helm

Defense:
105–150
Req level:
49
Req Strength:
129
Durability:
35
Quality level:
66
Treasure class:
66
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Fuscina

Exceptional Base

Spear

Two-hand damage:
19–37
Base Speed:
0
Range:
4
Req level:
24
Req Strength:
77
Req Dexterity:
25
Durability:
35
Quality level:
36
Treasure class:
36
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Gargoyle Head

Normal Base

Voodoo Heads

Defense:
10–16
Req level:
15
Req Strength:
20
Durability:
20
Quality level:
20
Treasure class:
21
Base Block:
10%
Class Block:
Nec: 30%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Gauntlets

Normal Base

Gloves

Defense:
12–15
Req Strength:
60
Durability:
24
Quality level:
27
Treasure class:
27

Ghost Armor

Exceptional Base

Armor

Defense:
102–117
Req level:
22
Req Strength:
38
Durability:
20
Quality level:
34
Treasure class:
36
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Ghost Glaive

Elite Base

Javelin

Damage:
19–60
Base Speed:
20
Range:
3
Req level:
59
Req Strength:
89
Req Dexterity:
137
Durability:
16
Quality level:
79
Treasure class:
81

Ghost Spear

Elite Base

Spear

Two-hand damage:
18–155
Base Speed:
0
Range:
5
Req level:
62
Req Strength:
122
Req Dexterity:
163
Durability:
28
Quality level:
83
Treasure class:
84
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Ghost Wand

Elite Base

Wand

Damage:
20–40
Base Speed:
10
Range:
1
Req level:
48
Req Strength:
25
Durability:
14
Quality level:
65
Treasure class:
66
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Giant Axe

Normal Base

Axe

Two-hand damage:
22–45
Base Speed:
10
Range:
4
Req Strength:
70
Durability:
50
Quality level:
27
Treasure class:
27
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 6 sockets

Giant Conch

Elite Base

Helm

Defense:
110–154
Req level:
40
Req Strength:
142
Durability:
30
Quality level:
54
Treasure class:
54
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Giant Sword

Normal Base

Sword

Damage:
3–16
Two-hand damage:
9–28
Base Speed:
0
Range:
3
Req Strength:
56
Req Dexterity:
34
Durability:
50
Quality level:
21
Treasure class:
21
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Giant Thresher

Elite Base

Polearm

Two-hand damage:
40–114
Base Speed:
-10
Range:
5
Req level:
66
Req Strength:
188
Req Dexterity:
140
Durability:
55
Quality level:
85
Treasure class:
87
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Gilded Shield

Exceptional Base

Auric Shields

Defense:
144–168
Req level:
38
Req Strength:
89
Durability:
50
Quality level:
51
Treasure class:
51
Base Block:
22%
Class Block:
Pal: 52%
Paladin Smite Damage:
20–28
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Gladius

Exceptional Base

Sword

Damage:
8–22
Base Speed:
0
Range:
1
Req level:
18
Req Strength:
25
Durability:
24
Quality level:
30
Treasure class:
30
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Glaive

Normal Base

Javelin

Damage:
5–17
Base Speed:
20
Range:
3
Req Strength:
52
Req Dexterity:
35
Durability:
5
Quality level:
23
Treasure class:
24

Glorious Axe

Elite Base

Axe

Two-hand damage:
60–124
Base Speed:
10
Range:
4
Req level:
66
Req Strength:
164
Req Dexterity:
55
Durability:
50
Quality level:
85
Treasure class:
87
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 6 sockets

Glowing Orb

Exceptional Base

Orb

Damage:
8–21
Base Speed:
-10
Range:
1
Req level:
24
Durability:
20
Quality level:
32
Treasure class:
33
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Gnarled Staff

Normal Base

Staff

Two-hand damage:
4–12
Base Speed:
10
Range:
2
Durability:
35
Quality level:
12
Treasure class:
12
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Gorgon Crossbow

Elite Base

Crossbow

Two-hand damage:
25–87
Base Speed:
0
Range:
1
Req level:
50
Req Strength:
117
Req Dexterity:
105
Durability:
40
Quality level:
67
Treasure class:
69
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Gothic Axe

Exceptional Base

Axe

Two-hand damage:
18–70
Base Speed:
-10
Range:
3
Req level:
25
Req Strength:
115
Req Dexterity:
79
Durability:
50
Quality level:
46
Treasure class:
48
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 6 sockets

Gothic Bow

Exceptional Base

Bow

Two-hand damage:
10–50
Base Speed:
10
Range:
1
Req level:
25
Req Strength:
95
Req Dexterity:
118
Durability:
55
Quality level:
52
Treasure class:
54
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Gothic Plate

Normal Base

Armor

Defense:
128–135
Req Strength:
70
Durability:
55
Quality level:
32
Treasure class:
33
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Gothic Shield

Normal Base

Shield

Defense:
30–35
Req Strength:
60
Durability:
40
Quality level:
30
Treasure class:
30
Base Block:
16%
Class Block:
Pal: 46%; Ama/Asn/Bar/War: 41%; Dru/Nec/Sor: 36%
Paladin Smite Damage:
2–6
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Gothic Staff

Exceptional Base

Staff

Two-hand damage:
14–34
Base Speed:
0
Range:
2
Req level:
25
Req Strength:
25
Durability:
40
Quality level:
42
Treasure class:
42
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Gothic Sword

Exceptional Base

Sword

Damage:
14–40
Two-hand damage:
39–60
Base Speed:
10
Range:
2
Req level:
25
Req Strength:
113
Req Dexterity:
20
Durability:
40
Quality level:
48
Treasure class:
48
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Grand Crown

Exceptional Base

Helm

Defense:
78–113
Req level:
25
Req Strength:
103
Durability:
50
Quality level:
55
Treasure class:
57
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 3 sockets

Grand Matron Bow

Elite Base

Amazon Bow

Two-hand damage:
14–72
Base Speed:
10
Range:
1
Req level:
58
Req Strength:
108
Req Dexterity:
152
Durability:
55
Quality level:
78
Treasure class:
78
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Grand Scepter

Normal Base

Scepter

Damage:
8–18
Base Speed:
10
Range:
2
Req Strength:
37
Durability:
60
Quality level:
15
Treasure class:
15
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Grave Wand

Exceptional Base

Wand

Damage:
13–29
Base Speed:
0
Range:
1
Req level:
25
Req Strength:
25
Durability:
15
Quality level:
49
Treasure class:
51
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Great Axe

Normal Base

Axe

Two-hand damage:
9–30
Base Speed:
-10
Range:
3
Req Strength:
63
Req Dexterity:
39
Durability:
50
Quality level:
23
Treasure class:
24
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 6 sockets

Great Bow

Elite Base

Bow

Two-hand damage:
12–52
Base Speed:
-10
Range:
1
Req level:
51
Req Strength:
121
Req Dexterity:
107
Durability:
36
Quality level:
68
Treasure class:
69
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Great Hauberk

Elite Base

Armor

Defense:
395–501
Req level:
56
Req Strength:
118
Durability:
50
Quality level:
75
Treasure class:
75
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Great Helm

Normal Base

Helm

Defense:
30–35
Req Strength:
63
Durability:
40
Quality level:
23
Treasure class:
24
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 3 sockets

Great Maul

Normal Base

Hammer

Two-hand damage:
38–58
Base Speed:
20
Range:
3
Req Strength:
99
Durability:
60
Quality level:
32
Treasure class:
33
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Great Pilum

Exceptional Base

Javelin

Damage:
11–26
Base Speed:
0
Range:
3
Req level:
25
Req Strength:
25
Req Dexterity:
88
Durability:
12
Quality level:
37
Treasure class:
39

Great Poleaxe

Elite Base

Polearm

Two-hand damage:
46–127
Base Speed:
0
Range:
5
Req level:
63
Req Strength:
179
Req Dexterity:
99
Durability:
55
Quality level:
84
Treasure class:
84
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Great Sword

Normal Base

Sword

Damage:
12–20
Two-hand damage:
25–42
Base Speed:
10
Range:
3
Req Strength:
100
Req Dexterity:
60
Durability:
50
Quality level:
33
Treasure class:
33
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Greater Claws

Exceptional Base

Hand to Hand 2

Damage:
18–37
Base Speed:
-20
Range:
2
Req level:
33
Req Strength:
76
Req Dexterity:
76
Durability:
52
Quality level:
45
Treasure class:
45
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Greater Talons

Exceptional Base

Hand to Hand 2

Damage:
21–35
Base Speed:
-30
Range:
2
Req level:
37
Req Strength:
79
Req Dexterity:
79
Durability:
69
Quality level:
50
Treasure class:
51
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Greaves

Normal Base

Boots

Defense:
12–15
Req Strength:
70
Durability:
24
Quality level:
27
Treasure class:
27
Assassin Kick Damage:
10–20

Griffon Headdress

Exceptional Base

Pelt

Defense:
46–68
Req level:
30
Req Strength:
50
Durability:
20
Quality level:
40
Treasure class:
42
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Grim Helm

Exceptional Base

Helm

Defense:
60–125
Req level:
25
Req Strength:
58
Durability:
40
Quality level:
50
Treasure class:
51
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Grim Scythe

Exceptional Base

Polearm

Two-hand damage:
30–70
Base Speed:
-10
Range:
5
Req level:
25
Req Strength:
140
Req Dexterity:
140
Durability:
55
Quality level:
55
Treasure class:
57
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Grim Shield

Exceptional Base

Shield

Defense:
50–150
Req level:
25
Req Strength:
58
Durability:
70
Quality level:
48
Treasure class:
48
Base Block:
20%
Class Block:
Pal: 50%; Ama/Asn/Bar/War: 45%; Dru/Nec/Sor: 40%
Paladin Smite Damage:
14–20
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Grim Wand

Normal Base

Wand

Damage:
5–11
Base Speed:
0
Range:
1
Durability:
15
Quality level:
26
Treasure class:
27
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets
RotW

Grimoire

Normal Base

Grimoire

Defense:
15–20
Req level:
18
Req Strength:
25
Durability:
20
Quality level:
24
Treasure class:
24
Base Block:
12%
Class Block:
War: 37%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Guardian Crown

Elite Base

Primal Helm

Defense:
117–168
Req level:
65
Req Strength:
196
Durability:
55
Quality level:
85
Treasure class:
87
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Halberd

Normal Base

Polearm

Two-hand damage:
12–45
Base Speed:
0
Range:
5
Req Strength:
75
Req Dexterity:
47
Durability:
55
Quality level:
29
Treasure class:
30
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Hand Axe

Normal Base

Axe

Damage:
3–6
Base Speed:
0
Range:
1
Durability:
28
Quality level:
3
Treasure class:
3
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Hand Scythe

Exceptional Base

Hand to Hand 2

Damage:
16–37
Base Speed:
-10
Range:
2
Req level:
30
Req Strength:
73
Req Dexterity:
73
Durability:
72
Quality level:
41
Treasure class:
42
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Hard Leather Armor

Normal Base

Armor

Defense:
21–24
Req Strength:
20
Durability:
28
Quality level:
5
Treasure class:
6
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Harpoon

Exceptional Base

Javelin

Damage:
13–35
Base Speed:
-10
Range:
3
Req level:
25
Req Strength:
25
Req Dexterity:
118
Durability:
18
Quality level:
51
Treasure class:
51

Hatchet

Exceptional Base

Axe

Damage:
10–21
Base Speed:
0
Range:
1
Req level:
19
Req Strength:
25
Req Dexterity:
25
Durability:
28
Quality level:
31
Treasure class:
33
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Hatchet Hands

Normal Base

Hand to Hand

Damage:
2–15
Base Speed:
10
Range:
2
Req Strength:
37
Req Dexterity:
37
Durability:
56
Quality level:
12
Treasure class:
12
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Hawk Helm

Normal Base

Pelt

Defense:
4–15
Req level:
6
Req Strength:
20
Durability:
20
Quality level:
8
Treasure class:
9
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Heater

Elite Base

Shield

Defense:
95–110
Req level:
43
Req Strength:
77
Durability:
88
Quality level:
58
Treasure class:
60
Base Block:
22%
Class Block:
Pal: 52%; Ama/Asn/Bar/War: 47%; Dru/Nec/Sor: 42%
Paladin Smite Damage:
16–30
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Heavenly Stone

Elite Base

Orb

Damage:
21–46
Base Speed:
-10
Range:
1
Req level:
44
Durability:
20
Quality level:
59
Treasure class:
60
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Heavy Belt

Normal Base

Belt

Defense:
6
Req Strength:
45
Durability:
18
Quality level:
20
Treasure class:
21

Heavy Boots

Normal Base

Boots

Defense:
5–6
Req Strength:
18
Durability:
14
Quality level:
7
Treasure class:
9
Assassin Kick Damage:
4–10

Heavy Bracers

Exceptional Base

Gloves

Defense:
37–44
Req level:
25
Req Strength:
58
Durability:
16
Quality level:
43
Treasure class:
45

Heavy Crossbow

Normal Base

Crossbow

Two-hand damage:
14–26
Base Speed:
10
Range:
1
Req Strength:
60
Req Dexterity:
40
Durability:
50
Quality level:
24
Treasure class:
24
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Heavy Gloves

Normal Base

Gloves

Defense:
5–6
Durability:
14
Quality level:
7
Treasure class:
9

Hellforge Plate

Elite Base

Armor

Defense:
421–530
Req level:
59
Req Strength:
196
Durability:
60
Quality level:
78
Treasure class:
78
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Hellspawn Skull

Elite Base

Voodoo Heads

Defense:
96–141
Req level:
50
Req Strength:
82
Durability:
20
Quality level:
67
Treasure class:
69
Base Block:
5%
Class Block:
Nec: 25%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Helm

Normal Base

Helm

Defense:
15–18
Req Strength:
26
Durability:
24
Quality level:
11
Treasure class:
12
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Heraldic Shield

Normal Base

Auric Shields

Defense:
16–26
Req level:
12
Req Strength:
40
Durability:
40
Quality level:
16
Treasure class:
18
Base Block:
20%
Class Block:
Pal: 50%
Paladin Smite Damage:
3–9
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Hierophant Trophy

Exceptional Base

Voodoo Heads

Defense:
58–70
Req level:
40
Req Strength:
58
Durability:
20
Quality level:
54
Treasure class:
54
Base Block:
12%
Class Block:
Nec: 32%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Highland Blade

Elite Base

Sword

Damage:
22–62
Two-hand damage:
67–96
Base Speed:
-5
Range:
3
Req level:
49
Req Strength:
171
Req Dexterity:
104
Durability:
50
Quality level:
66
Treasure class:
66
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Holy Water Sprinkler

Exceptional Base

Scepter

Damage:
14–36
Base Speed:
10
Range:
2
Req level:
25
Req Strength:
76
Durability:
60
Quality level:
40
Treasure class:
42
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Horadric Malus

Normal Base

Hammer

Damage:
6–15
Base Speed:
20
Range:
1
Req Strength:
15
Req Dexterity:
15
Durability:
55

Horadric Staff

Normal Base

Staff

Two-hand damage:
12–20
Base Speed:
0
Range:
3
Req Strength:
30
Durability:
50

Horned Helm

Normal Base

Primal Helm

Defense:
25–30
Req level:
12
Req Strength:
45
Durability:
45
Quality level:
16
Treasure class:
18
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Hunter's Bow

Normal Base

Bow

Two-hand damage:
2–6
Base Speed:
-10
Range:
1
Req Dexterity:
28
Durability:
32
Quality level:
5
Treasure class:
6
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Hunter's Guise

Exceptional Base

Pelt

Defense:
67–81
Req level:
29
Req Strength:
56
Durability:
20
Quality level:
46
Treasure class:
48
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Hurlbat

Exceptional Base

Throwing Axe

Damage:
13–27
Base Speed:
-10
Range:
1
Req level:
25
Req Strength:
25
Req Dexterity:
106
Durability:
16
Quality level:
41
Treasure class:
42

Hydra Bow

Elite Base

Bow

Two-hand damage:
10–68
Base Speed:
10
Range:
1
Req level:
63
Req Strength:
134
Req Dexterity:
167
Durability:
55
Quality level:
85
Treasure class:
87
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Hydra Edge

Elite Base

Sword

Damage:
28–68
Base Speed:
10
Range:
1
Req level:
51
Req Strength:
142
Req Dexterity:
105
Durability:
32
Quality level:
69
Treasure class:
69
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Hydraskull

Elite Base

Helm

Defense:
101–145
Req level:
47
Req Strength:
84
Durability:
18
Quality level:
63
Treasure class:
63
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Hyperion

Elite Base

Shield

Defense:
119–135
Req level:
48
Req Strength:
127
Durability:
82
Quality level:
64
Treasure class:
66
Base Block:
24%
Class Block:
Pal: 54%; Ama/Asn/Bar/War: 49%; Dru/Nec/Sor: 44%
Paladin Smite Damage:
14–32
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Hyperion Javelin

Elite Base

Javelin

Damage:
21–57
Base Speed:
-10
Range:
3
Req level:
40
Req Strength:
98
Req Dexterity:
123
Durability:
10
Quality level:
54
Treasure class:
54

Hyperion Spear

Elite Base

Spear

Two-hand damage:
35–119
Base Speed:
-10
Range:
4
Req level:
43
Req Strength:
155
Req Dexterity:
120
Durability:
30
Quality level:
58
Treasure class:
60
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Jagged Star

Exceptional Base

Mace

Damage:
20–31
Base Speed:
10
Range:
2
Req level:
25
Req Strength:
74
Durability:
72
Quality level:
39
Treasure class:
39
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Jared's Stone

Normal Base

Orb

Damage:
8–18
Base Speed:
10
Range:
1
Req level:
18
Durability:
50
Quality level:
24
Treasure class:
24
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Javelin

Normal Base

Javelin

Damage:
1–5
Base Speed:
-10
Range:
3
Durability:
2
Quality level:
1
Treasure class:
3

Jawbone Cap

Normal Base

Primal Helm

Defense:
10–15
Req level:
3
Req Strength:
25
Durability:
25
Quality level:
4
Treasure class:
6
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Jawbone Visor

Exceptional Base

Primal Helm

Defense:
55–68
Req level:
25
Req Strength:
58
Durability:
25
Quality level:
33
Treasure class:
33
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Jo Staff

Exceptional Base

Staff

Two-hand damage:
6–21
Base Speed:
-10
Range:
2
Req level:
18
Req Strength:
25
Durability:
20
Quality level:
30
Treasure class:
30
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Katar

Normal Base

Hand to Hand

Damage:
4–7
Base Speed:
-10
Range:
2
Req Strength:
20
Req Dexterity:
20
Durability:
48
Quality level:
1
Treasure class:
3
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Kite Shield

Normal Base

Shield

Defense:
16–18
Req Strength:
47
Durability:
30
Quality level:
15
Treasure class:
15
Base Block:
8%
Class Block:
Pal: 38%; Ama/Asn/Bar/War: 33%; Dru/Nec/Sor: 28%
Paladin Smite Damage:
2–5
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Knout

Exceptional Base

Mace

Damage:
13–35
Base Speed:
-10
Range:
3
Req level:
25
Req Strength:
82
Req Dexterity:
73
Durability:
30
Quality level:
43
Treasure class:
45
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Kraken Shell

Elite Base

Armor

Defense:
417–523
Req level:
61
Req Strength:
174
Durability:
48
Quality level:
81
Treasure class:
81
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Kris

Normal Base

Knife

Damage:
2–11
Base Speed:
-20
Range:
1
Req Dexterity:
45
Durability:
24
Quality level:
17
Treasure class:
18
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Kurast Shield

Elite Base

Auric Shields

Defense:
154–172
Req level:
55
Req Strength:
124
Durability:
55
Quality level:
74
Treasure class:
75
Base Block:
25%
Class Block:
Pal: 55%
Paladin Smite Damage:
10–82
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Lacquered Plate

Elite Base

Armor

Defense:
433–541
Req level:
62
Req Strength:
208
Durability:
55
Quality level:
82
Treasure class:
84
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Lance

Exceptional Base

Spear

Two-hand damage:
27–114
Base Speed:
20
Range:
5
Req level:
25
Req Strength:
110
Req Dexterity:
88
Durability:
25
Quality level:
47
Treasure class:
48
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Large Axe

Normal Base

Axe

Two-hand damage:
6–13
Base Speed:
-10
Range:
2
Req Strength:
35
Durability:
30
Quality level:
6
Treasure class:
6
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Large Shield

Normal Base

Shield

Defense:
12–14
Req Strength:
34
Durability:
24
Quality level:
11
Treasure class:
12
Base Block:
12%
Class Block:
Pal: 42%; Ama/Asn/Bar/War: 37%; Dru/Nec/Sor: 32%
Paladin Smite Damage:
2–4
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Large Siege Bow

Exceptional Base

Bow

Two-hand damage:
10–42
Base Speed:
10
Range:
1
Req level:
25
Req Strength:
80
Req Dexterity:
95
Durability:
44
Quality level:
46
Treasure class:
48
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Leather Armor

Normal Base

Armor

Defense:
14–17
Req Strength:
15
Durability:
24
Quality level:
3
Treasure class:
3
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Leather Gloves

Normal Base

Gloves

Defense:
2–3
Durability:
12
Quality level:
3
Treasure class:
3

Legend Spike

Elite Base

Knife

Damage:
31–47
Base Speed:
-10
Range:
1
Req level:
66
Req Strength:
65
Req Dexterity:
67
Durability:
47
Quality level:
85
Treasure class:
87
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Legend Sword

Elite Base

Sword

Damage:
22–56
Two-hand damage:
50–94
Base Speed:
-15
Range:
3
Req level:
44
Req Strength:
175
Req Dexterity:
100
Durability:
44
Quality level:
59
Treasure class:
60
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Legendary Mallet

Elite Base

Hammer

Damage:
50–61
Base Speed:
20
Range:
2
Req level:
61
Req Strength:
189
Durability:
65
Quality level:
82
Treasure class:
84
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Lich Wand

Elite Base

Wand

Damage:
10–31
Base Speed:
-20
Range:
1
Req level:
56
Req Strength:
25
Durability:
17
Quality level:
75
Treasure class:
75
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Light Belt

Normal Base

Belt

Defense:
3
Durability:
14
Quality level:
7
Treasure class:
9

Light Crossbow

Normal Base

Crossbow

Two-hand damage:
6–9
Base Speed:
-10
Range:
1
Req Strength:
21
Req Dexterity:
27
Durability:
30
Quality level:
6
Treasure class:
6
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Light Gauntlets

Normal Base

Gloves

Defense:
9–11
Req Strength:
45
Durability:
18
Quality level:
20
Treasure class:
21

Light Plate

Normal Base

Armor

Defense:
90–107
Req Strength:
41
Durability:
60
Quality level:
35
Treasure class:
36
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Light Plated Boots

Normal Base

Boots

Defense:
9–11
Req Strength:
50
Durability:
18
Quality level:
20
Treasure class:
21
Assassin Kick Damage:
8–16

Linked Mail

Exceptional Base

Armor

Defense:
158–172
Req level:
25
Req Strength:
74
Durability:
26
Quality level:
42
Treasure class:
42
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Lion Helm

Exceptional Base

Primal Helm

Defense:
63–75
Req level:
29
Req Strength:
73
Durability:
35
Quality level:
38
Treasure class:
39
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Lochaber Axe

Exceptional Base

Polearm

Two-hand damage:
6–58
Base Speed:
10
Range:
3
Req level:
21
Req Strength:
80
Durability:
50
Quality level:
33
Treasure class:
33
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Long Battle Bow

Normal Base

Bow

Two-hand damage:
3–18
Base Speed:
10
Range:
1
Req Strength:
40
Req Dexterity:
50
Durability:
44
Quality level:
23
Treasure class:
24
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Long Bow

Normal Base

Bow

Two-hand damage:
3–10
Base Speed:
0
Range:
1
Req Strength:
22
Req Dexterity:
19
Durability:
28
Quality level:
8
Treasure class:
9
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Long Staff

Normal Base

Staff

Two-hand damage:
2–8
Base Speed:
0
Range:
2
Durability:
30
Quality level:
8
Treasure class:
9
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Long Sword

Normal Base

Sword

Damage:
3–19
Base Speed:
-10
Range:
2
Req Strength:
55
Req Dexterity:
39
Durability:
44
Quality level:
20
Treasure class:
21
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Long War Bow

Normal Base

Bow

Two-hand damage:
3–23
Base Speed:
10
Range:
1
Req Strength:
50
Req Dexterity:
65
Durability:
55
Quality level:
31
Treasure class:
33
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Loricated Mail

Elite Base

Armor

Defense:
390–496
Req level:
55
Req Strength:
149
Durability:
36
Quality level:
73
Treasure class:
75
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Luna

Elite Base

Shield

Defense:
108–123
Req level:
45
Req Strength:
100
Durability:
84
Quality level:
61
Treasure class:
63
Base Block:
20%
Class Block:
Pal: 50%; Ama/Asn/Bar/War: 45%; Dru/Nec/Sor: 40%
Paladin Smite Damage:
17–29
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Mace

Normal Base

Mace

Damage:
3–10
Base Speed:
0
Range:
1
Req Strength:
27
Durability:
60
Quality level:
8
Treasure class:
9
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Mage Plate

Exceptional Base

Armor

Defense:
225–261
Req level:
25
Req Strength:
55
Durability:
60
Quality level:
60
Treasure class:
60
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Maiden Javelin

Normal Base

Amazon Javelin

Damage:
8–14
Base Speed:
-10
Range:
3
Req level:
17
Req Strength:
33
Req Dexterity:
47
Durability:
6
Quality level:
23
Treasure class:
24

Maiden Pike

Normal Base

Amazon Spear

Two-hand damage:
23–55
Base Speed:
10
Range:
5
Req level:
20
Req Strength:
63
Req Dexterity:
52
Durability:
25
Quality level:
27
Treasure class:
27
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Maiden Spear

Normal Base

Amazon Spear

Two-hand damage:
18–24
Base Speed:
0
Range:
5
Req level:
14
Req Strength:
54
Req Dexterity:
40
Durability:
28
Quality level:
18
Treasure class:
18
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Mancatcher

Elite Base

Spear

Two-hand damage:
42–92
Base Speed:
-20
Range:
5
Req level:
55
Req Strength:
132
Req Dexterity:
134
Durability:
28
Quality level:
74
Treasure class:
75
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Martel de Fer

Exceptional Base

Hammer

Two-hand damage:
61–99
Base Speed:
20
Range:
3
Req level:
25
Req Strength:
169
Durability:
60
Quality level:
53
Treasure class:
54
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Mask

Normal Base

Helm

Defense:
9–27
Req Strength:
23
Durability:
20
Quality level:
19
Treasure class:
21
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 3 sockets

Matriarchal Bow

Elite Base

Amazon Bow

Two-hand damage:
20–47
Base Speed:
-10
Range:
1
Req level:
39
Req Strength:
87
Req Dexterity:
187
Durability:
48
Quality level:
53
Treasure class:
54
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Matriarchal Javelin

Elite Base

Amazon Javelin

Damage:
30–54
Base Speed:
-10
Range:
3
Req level:
48
Req Strength:
107
Req Dexterity:
151
Durability:
6
Quality level:
65
Treasure class:
66

Matriarchal Pike

Elite Base

Amazon Spear

Two-hand damage:
37–153
Base Speed:
20
Range:
5
Req level:
60
Req Strength:
132
Req Dexterity:
149
Durability:
25
Quality level:
81
Treasure class:
81
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Matriarchal Spear

Elite Base

Amazon Spear

Two-hand damage:
65–95
Base Speed:
0
Range:
5
Req level:
45
Req Strength:
114
Req Dexterity:
142
Durability:
28
Quality level:
61
Treasure class:
63
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Maul

Normal Base

Hammer

Two-hand damage:
30–43
Base Speed:
10
Range:
2
Req Strength:
69
Durability:
60
Quality level:
21
Treasure class:
21
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Mesh Armor

Exceptional Base

Armor

Defense:
198–213
Req level:
25
Req Strength:
92
Durability:
45
Quality level:
45
Treasure class:
45
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Mesh Belt

Exceptional Base

Belt

Defense:
35–40
Req level:
25
Req Strength:
58
Durability:
16
Quality level:
43
Treasure class:
45

Mesh Boots

Exceptional Base

Boots

Defense:
37–44
Req level:
25
Req Strength:
65
Durability:
16
Quality level:
43
Treasure class:
45
Assassin Kick Damage:
23–52

Mighty Scepter

Elite Base

Scepter

Damage:
40–52
Base Speed:
0
Range:
1
Req level:
46
Req Strength:
125
Req Dexterity:
65
Durability:
50
Quality level:
62
Treasure class:
63
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Military Axe

Exceptional Base

Axe

Two-hand damage:
14–34
Base Speed:
-10
Range:
2
Req level:
22
Req Strength:
73
Durability:
30
Quality level:
34
Treasure class:
36
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Military Pick

Normal Base

Axe

Damage:
7–11
Base Speed:
-10
Range:
2
Req Strength:
49
Req Dexterity:
33
Durability:
26
Quality level:
19
Treasure class:
21
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 6 sockets

Minion Skull

Elite Base

Voodoo Heads

Defense:
95–139
Req level:
44
Req Strength:
77
Durability:
20
Quality level:
59
Treasure class:
60
Base Block:
3%
Class Block:
Nec: 23%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Mirrored Boots

Elite Base

Boots

Defense:
59–68
Req level:
60
Req Strength:
163
Durability:
18
Quality level:
81
Treasure class:
81
Assassin Kick Damage:
50–145

Mithril Coil

Elite Base

Belt

Defense:
58–65
Req level:
56
Req Strength:
106
Durability:
16
Quality level:
75
Treasure class:
75

Mithril Point

Elite Base

Knife

Damage:
37–53
Base Speed:
0
Range:
1
Req level:
52
Req Strength:
55
Req Dexterity:
98
Durability:
55
Quality level:
70
Treasure class:
72
Maximum Sockets:
1
Sockets by Item Level:
Level 1–25 1 socket Level 26–40 1 socket Level 41+ 1 socket

Monarch

Elite Base

Shield

Defense:
133–148
Req level:
54
Req Strength:
156
Durability:
86
Quality level:
72
Treasure class:
72
Base Block:
22%
Class Block:
Pal: 52%; Ama/Asn/Bar/War: 47%; Dru/Nec/Sor: 42%
Paladin Smite Damage:
12–34
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 4 sockets

Morning Star

Normal Base

Mace

Damage:
7–16
Base Speed:
10
Range:
2
Req Strength:
36
Durability:
72
Quality level:
13
Treasure class:
15
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Mummified Trophy

Exceptional Base

Voodoo Heads

Defense:
38–48
Req level:
24
Req Strength:
38
Durability:
20
Quality level:
33
Treasure class:
33
Base Block:
3%
Class Block:
Nec: 23%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Myrmidon Greaves

Elite Base

Boots

Defense:
62–71
Req level:
65
Req Strength:
208
Durability:
24
Quality level:
85
Treasure class:
87
Assassin Kick Damage:
83–149

Mythical Sword

Elite Base

Sword

Damage:
40–50
Base Speed:
0
Range:
2
Req level:
66
Req Strength:
147
Req Dexterity:
124
Durability:
44
Quality level:
85
Treasure class:
87
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Naga

Exceptional Base

Axe

Damage:
16–45
Base Speed:
0
Range:
3
Req level:
25
Req Strength:
121
Durability:
26
Quality level:
48
Treasure class:
48
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 6 sockets
RotW

Occult Codex

Elite Base

Grimoire

Defense:
98–142
Req level:
50
Req Strength:
91
Durability:
20
Quality level:
66
Treasure class:
66
Base Block:
8%
Class Block:
War: 33%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets
RotW

Occult Tome

Elite Base

Grimoire

Defense:
96–141
Req level:
49
Req Strength:
82
Durability:
20
Quality level:
67
Treasure class:
69
Base Block:
5%
Class Block:
War: 30%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Ogre Axe

Elite Base

Polearm

Two-hand damage:
28–145
Base Speed:
0
Range:
3
Req level:
45
Req Strength:
195
Req Dexterity:
75
Durability:
50
Quality level:
60
Treasure class:
60
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Ogre Gauntlets

Elite Base

Gloves

Defense:
62–71
Req level:
64
Req Strength:
185
Durability:
24
Quality level:
85
Treasure class:
87

Ogre Maul

Elite Base

Hammer

Two-hand damage:
77–106
Base Speed:
10
Range:
2
Req level:
51
Req Strength:
225
Durability:
60
Quality level:
69
Treasure class:
69
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Oil Potion

Normal Base

Missile Potion

Damage:
0–1
Base Speed:
0
Range:
1
Req level:
20
Durability:
2
Quality level:
28
Treasure class:
30
RotW

Old Book

Normal Base

Grimoire

Defense:
2–5
Req level:
3
Req Strength:
12
Durability:
20
Quality level:
4
Treasure class:
6
Base Block:
3%
Class Block:
War: 28%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Ornate Plate

Exceptional Base

Armor

Defense:
417–450
Req level:
25
Req Strength:
170
Durability:
60
Quality level:
64
Treasure class:
66
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Overseer Skull

Elite Base

Voodoo Heads

Defense:
98–142
Req level:
49
Req Strength:
91
Durability:
20
Quality level:
66
Treasure class:
66
Base Block:
8%
Class Block:
Nec: 28%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Partizan

Exceptional Base

Polearm

Two-hand damage:
34–75
Base Speed:
10
Range:
4
Req level:
23
Req Strength:
113
Req Dexterity:
67
Durability:
65
Quality level:
35
Treasure class:
36
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Pavise

Exceptional Base

Shield

Defense:
68–78
Req level:
25
Req Strength:
133
Durability:
72
Quality level:
50
Treasure class:
51
Base Block:
24%
Class Block:
Pal: 54%; Ama/Asn/Bar/War: 49%; Dru/Nec/Sor: 44%
Paladin Smite Damage:
10–17
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Pellet Bow

Elite Base

Crossbow

Two-hand damage:
28–73
Base Speed:
-10
Range:
1
Req level:
42
Req Strength:
83
Req Dexterity:
155
Durability:
30
Quality level:
57
Treasure class:
57
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Petrified Wand

Exceptional Base

Wand

Damage:
8–24
Base Speed:
10
Range:
1
Req level:
25
Req Strength:
25
Durability:
15
Quality level:
38
Treasure class:
39
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Phase Blade

Elite Base

Sword

Damage:
31–35
Base Speed:
-30
Range:
2
Req level:
54
Req Strength:
25
Req Dexterity:
136
Quality level:
73
Treasure class:
75
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Pike

Normal Base

Spear

Two-hand damage:
14–63
Base Speed:
20
Range:
5
Req Strength:
60
Req Dexterity:
45
Durability:
25
Quality level:
24
Treasure class:
24
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Pilum

Normal Base

Javelin

Damage:
4–9
Base Speed:
0
Range:
3
Req Dexterity:
45
Durability:
3
Quality level:
10
Treasure class:
12

Plate Mail

Normal Base

Armor

Defense:
108–116
Req Strength:
65
Durability:
60
Quality level:
24
Treasure class:
24
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Plated Belt

Normal Base

Belt

Defense:
8–11
Req Strength:
60
Durability:
24
Quality level:
27
Treasure class:
27

Poignard

Exceptional Base

Knife

Damage:
6–18
Base Speed:
-20
Range:
1
Req level:
19
Req Strength:
25
Durability:
16
Quality level:
31
Treasure class:
33
Maximum Sockets:
1
Sockets by Item Level:
Level 1–25 1 socket Level 26–40 1 socket Level 41+ 1 socket

Poleaxe

Normal Base

Polearm

Two-hand damage:
18–39
Base Speed:
10
Range:
4
Req Strength:
62
Durability:
65
Quality level:
21
Treasure class:
21
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Polished Wand

Elite Base

Wand

Damage:
18–33
Base Speed:
0
Range:
1
Req level:
41
Req Strength:
25
Durability:
22
Quality level:
55
Treasure class:
57
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets
RotW

Possessed Compendium

Exceptional Base

Grimoire

Defense:
50–64
Req level:
36
Req Strength:
50
Durability:
20
Quality level:
49
Treasure class:
51
Base Block:
10%
Class Block:
War: 35%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets
RotW

Possessed Grimoire

Exceptional Base

Grimoire

Defense:
58–70
Req level:
40
Req Strength:
58
Durability:
20
Quality level:
54
Treasure class:
54
Base Block:
12%
Class Block:
War: 37%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Preserved Head

Normal Base

Voodoo Heads

Defense:
2–5
Req level:
3
Req Strength:
12
Durability:
20
Quality level:
4
Treasure class:
6
Base Block:
3%
Class Block:
Nec: 23%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Protector Shield

Exceptional Base

Auric Shields

Defense:
129–153
Req level:
34
Req Strength:
69
Durability:
40
Quality level:
46
Treasure class:
48
Base Block:
20%
Class Block:
Pal: 50%
Paladin Smite Damage:
18–24
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Quarterstaff

Exceptional Base

Staff

Two-hand damage:
8–26
Base Speed:
0
Range:
2
Req level:
23
Req Strength:
25
Durability:
30
Quality level:
35
Treasure class:
36
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Quhab

Exceptional Base

Hand to Hand

Damage:
11–24
Base Speed:
0
Range:
2
Req level:
21
Req Strength:
57
Req Dexterity:
57
Durability:
48
Quality level:
28
Treasure class:
30
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Quilted Armor

Normal Base

Armor

Defense:
8–11
Req Strength:
12
Durability:
20
Quality level:
1
Treasure class:
3
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Rage Mask

Exceptional Base

Primal Helm

Defense:
78–90
Req level:
29
Req Strength:
88
Durability:
45
Quality level:
44
Treasure class:
45
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Rancid Gas Potion

Normal Base

Missile Potion

Damage:
0–1
Base Speed:
0
Range:
1
Req level:
24
Durability:
2
Quality level:
32
Treasure class:
33

Razor Bow

Exceptional Base

Bow

Two-hand damage:
8–22
Base Speed:
-10
Range:
1
Req level:
21
Req Strength:
25
Req Dexterity:
62
Durability:
32
Quality level:
33
Treasure class:
33
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Reflex Bow

Normal Base

Amazon Bow

Two-hand damage:
9–19
Base Speed:
10
Range:
1
Req level:
20
Req Strength:
35
Req Dexterity:
60
Durability:
55
Quality level:
27
Treasure class:
27
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Reinforced Mace

Elite Base

Mace

Damage:
41–49
Base Speed:
0
Range:
1
Req level:
47
Req Strength:
145
Req Dexterity:
46
Durability:
60
Quality level:
63
Treasure class:
63
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Repeating Crossbow

Normal Base

Crossbow

Two-hand damage:
6–12
Base Speed:
-40
Range:
1
Req Strength:
40
Req Dexterity:
50
Durability:
40
Quality level:
33
Treasure class:
33
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Ring Mail

Normal Base

Armor

Defense:
45–48
Req Strength:
36
Durability:
26
Quality level:
11
Treasure class:
12
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Rondache

Normal Base

Auric Shields

Defense:
10–18
Req level:
6
Req Strength:
26
Durability:
30
Quality level:
8
Treasure class:
9
Base Block:
15%
Class Block:
Pal: 45%
Paladin Smite Damage:
2–8
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Rondel

Exceptional Base

Knife

Damage:
10–26
Base Speed:
0
Range:
1
Req level:
24
Req Strength:
25
Req Dexterity:
58
Durability:
20
Quality level:
36
Treasure class:
36
Maximum Sockets:
1
Sockets by Item Level:
Level 1–25 1 socket Level 26–40 1 socket Level 41+ 1 socket

Round Shield

Exceptional Base

Shield

Defense:
47–55
Req level:
25
Req Strength:
53
Durability:
64
Quality level:
37
Treasure class:
39
Base Block:
12%
Class Block:
Pal: 42%; Ama/Asn/Bar/War: 37%; Dru/Nec/Sor: 32%
Paladin Smite Damage:
7–14
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Royal Shield

Exceptional Base

Auric Shields

Defense:
156–181
Req level:
41
Req Strength:
114
Durability:
60
Quality level:
55
Treasure class:
57
Base Block:
25%
Class Block:
Pal: 55%
Paladin Smite Damage:
24–32
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Rune Bow

Exceptional Base

Bow

Two-hand damage:
14–35
Base Speed:
0
Range:
1
Req level:
25
Req Strength:
73
Req Dexterity:
103
Durability:
48
Quality level:
49
Treasure class:
51
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Rune Scepter

Exceptional Base

Scepter

Damage:
13–24
Base Speed:
0
Range:
1
Req level:
19
Req Strength:
58
Durability:
50
Quality level:
31
Treasure class:
33
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Rune Staff

Exceptional Base

Staff

Two-hand damage:
24–58
Base Speed:
20
Range:
2
Req level:
25
Req Strength:
25
Durability:
50
Quality level:
47
Treasure class:
48
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 5 sockets Level 26–40 6 sockets Level 41+ 6 sockets

Rune Sword

Exceptional Base

Sword

Damage:
10–42
Base Speed:
-10
Range:
2
Req level:
25
Req Strength:
103
Req Dexterity:
79
Durability:
44
Quality level:
44
Treasure class:
45
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Runic Talons

Elite Base

Hand to Hand 2

Damage:
24–44
Base Speed:
-30
Range:
2
Req level:
60
Req Strength:
115
Req Dexterity:
115
Durability:
69
Quality level:
81
Treasure class:
81
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Russet Armor

Exceptional Base

Armor

Defense:
225–243
Req level:
25
Req Strength:
97
Durability:
30
Quality level:
49
Treasure class:
51
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Sabre

Normal Base

Sword

Damage:
3–8
Base Speed:
-10
Range:
1
Req Strength:
25
Req Dexterity:
25
Durability:
32
Quality level:
8
Treasure class:
9
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Sacred Armor

Elite Base

Armor

Defense:
487–600
Req level:
66
Req Strength:
232
Durability:
60
Quality level:
85
Treasure class:
87
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Sacred Feathers

Exceptional Base

Pelt

Defense:
58–87
Req level:
32
Req Strength:
62
Durability:
20
Quality level:
50
Treasure class:
51
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Sacred Globe

Normal Base

Orb

Damage:
3–8
Base Speed:
-10
Range:
1
Durability:
30
Quality level:
8
Treasure class:
9
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Sacred Rondache

Elite Base

Auric Shields

Defense:
138–164
Req level:
52
Req Strength:
109
Durability:
68
Quality level:
70
Treasure class:
72
Base Block:
28%
Class Block:
Pal: 58%
Paladin Smite Damage:
35–58
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Sacred Targe

Elite Base

Auric Shields

Defense:
126–158
Req level:
47
Req Strength:
86
Durability:
45
Quality level:
63
Treasure class:
63
Base Block:
30%
Class Block:
Pal: 60%
Paladin Smite Damage:
22–70
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Sallet

Exceptional Base

Helm

Defense:
52–62
Req level:
25
Req Strength:
43
Durability:
18
Quality level:
37
Treasure class:
39
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Sash

Normal Base

Belt

Defense:
2
Durability:
12
Quality level:
3
Treasure class:
3

Savage Helmet

Exceptional Base

Primal Helm

Defense:
85–98
Req level:
32
Req Strength:
103
Durability:
50
Quality level:
49
Treasure class:
51
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Scale Mail

Normal Base

Armor

Defense:
57–60
Req Strength:
44
Durability:
36
Quality level:
13
Treasure class:
15
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Scarab Husk

Elite Base

Armor

Defense:
369–474
Req level:
51
Req Strength:
95
Durability:
28
Quality level:
68
Treasure class:
69
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Scarabshell Boots

Elite Base

Boots

Defense:
56–65
Req level:
49
Req Strength:
91
Durability:
14
Quality level:
66
Treasure class:
66
Assassin Kick Damage:
60–110

Scepter

Normal Base

Scepter

Damage:
6–11
Base Speed:
0
Range:
1
Req Strength:
25
Durability:
50
Quality level:
3
Treasure class:
3
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Scimitar

Normal Base

Sword

Damage:
2–6
Base Speed:
-20
Range:
1
Req Dexterity:
21
Durability:
22
Quality level:
5
Treasure class:
6
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Scissors Katar

Normal Base

Hand to Hand

Damage:
9–17
Base Speed:
-10
Range:
2
Req Strength:
55
Req Dexterity:
55
Durability:
68
Quality level:
24
Treasure class:
24
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Scissors Quhab

Exceptional Base

Hand to Hand 2

Damage:
19–40
Base Speed:
0
Range:
2
Req level:
40
Req Strength:
82
Req Dexterity:
82
Durability:
68
Quality level:
54
Treasure class:
54
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Scissors Suwayyah

Elite Base

Hand to Hand 2

Damage:
40–51
Base Speed:
0
Range:
2
Req level:
64
Req Strength:
118
Req Dexterity:
118
Durability:
68
Quality level:
85
Treasure class:
87
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Scourge

Elite Base

Mace

Damage:
3–80
Base Speed:
-10
Range:
3
Req level:
57
Req Strength:
125
Req Dexterity:
77
Durability:
65
Quality level:
76
Treasure class:
78
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Scutum

Exceptional Base

Shield

Defense:
53–61
Req level:
25
Req Strength:
71
Durability:
62
Quality level:
42
Treasure class:
42
Base Block:
14%
Class Block:
Pal: 44%; Ama/Asn/Bar/War: 39%; Dru/Nec/Sor: 34%
Paladin Smite Damage:
11–15
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Scythe

Normal Base

Polearm

Two-hand damage:
8–20
Base Speed:
-10
Range:
2
Req Strength:
41
Req Dexterity:
41
Durability:
65
Quality level:
15
Treasure class:
15
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Seraph Rod

Elite Base

Scepter

Damage:
45–54
Base Speed:
10
Range:
2
Req level:
57
Req Strength:
108
Req Dexterity:
69
Durability:
60
Quality level:
76
Treasure class:
78
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Serpentskin Armor

Exceptional Base

Armor

Defense:
111–126
Req level:
24
Req Strength:
43
Durability:
24
Quality level:
36
Treasure class:
36
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Sexton Trophy

Exceptional Base

Voodoo Heads

Defense:
44–55
Req level:
33
Req Strength:
47
Durability:
20
Quality level:
45
Treasure class:
45
Base Block:
8%
Class Block:
Nec: 28%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Shadow Bow

Elite Base

Bow

Two-hand damage:
15–59
Base Speed:
0
Range:
1
Req level:
47
Req Strength:
52
Req Dexterity:
188
Durability:
28
Quality level:
63
Treasure class:
63
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Shadow Plate

Elite Base

Armor

Defense:
446–557
Req level:
64
Req Strength:
230
Durability:
70
Quality level:
83
Treasure class:
84
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Shako

Elite Base

Helm

Defense:
98–141
Req level:
43
Req Strength:
50
Durability:
12
Quality level:
58
Treasure class:
60
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Shamshir

Exceptional Base

Sword

Damage:
10–24
Base Speed:
-10
Range:
1
Req level:
23
Req Strength:
58
Req Dexterity:
58
Durability:
32
Quality level:
35
Treasure class:
36
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Sharkskin Belt

Exceptional Base

Belt

Defense:
31–36
Req level:
25
Req Strength:
20
Durability:
14
Quality level:
39
Treasure class:
39

Sharkskin Boots

Exceptional Base

Boots

Defense:
33–39
Req level:
25
Req Strength:
47
Durability:
14
Quality level:
39
Treasure class:
39
Assassin Kick Damage:
28–50

Sharkskin Gloves

Exceptional Base

Gloves

Defense:
33–39
Req level:
25
Req Strength:
20
Durability:
14
Quality level:
39
Treasure class:
39

Sharktooth Armor

Exceptional Base

Armor

Defense:
242–258
Req level:
25
Req Strength:
103
Durability:
48
Quality level:
55
Treasure class:
57
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Shillelagh

Elite Base

Staff

Two-hand damage:
65–108
Base Speed:
0
Range:
2
Req level:
62
Req Strength:
52
Req Dexterity:
27
Durability:
40
Quality level:
83
Treasure class:
84
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Short Battle Bow

Normal Base

Bow

Two-hand damage:
5–11
Base Speed:
0
Range:
1
Req Strength:
30
Req Dexterity:
40
Durability:
40
Quality level:
18
Treasure class:
18
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Short Bow

Normal Base

Bow

Two-hand damage:
1–4
Base Speed:
5
Range:
1
Req Dexterity:
15
Durability:
20
Quality level:
1
Treasure class:
3
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Short Siege Bow

Exceptional Base

Bow

Two-hand damage:
13–30
Base Speed:
0
Range:
1
Req level:
25
Req Strength:
65
Req Dexterity:
80
Durability:
40
Quality level:
43
Treasure class:
45
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Short Spear

Normal Base

Javelin

Damage:
2–13
Base Speed:
10
Range:
3
Req Strength:
40
Req Dexterity:
40
Durability:
4
Quality level:
15
Treasure class:
15

Short Staff

Normal Base

Staff

Two-hand damage:
1–5
Base Speed:
-10
Range:
2
Durability:
20
Quality level:
1
Treasure class:
3
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Short Sword

Normal Base

Sword

Damage:
2–7
Base Speed:
0
Range:
1
Durability:
24
Quality level:
1
Treasure class:
3
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Short War Bow

Normal Base

Bow

Two-hand damage:
6–14
Base Speed:
0
Range:
1
Req Strength:
35
Req Dexterity:
55
Durability:
48
Quality level:
27
Treasure class:
27
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Siege Crossbow

Exceptional Base

Crossbow

Two-hand damage:
20–42
Base Speed:
0
Range:
1
Req level:
25
Req Strength:
80
Req Dexterity:
70
Durability:
40
Quality level:
40
Treasure class:
42
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Silver-edged Axe

Elite Base

Axe

Two-hand damage:
62–110
Base Speed:
0
Range:
3
Req level:
48
Req Strength:
166
Req Dexterity:
65
Durability:
35
Quality level:
65
Treasure class:
66
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 5 sockets

Simbilan

Exceptional Base

Javelin

Damage:
8–32
Base Speed:
10
Range:
3
Req level:
25
Req Strength:
80
Req Dexterity:
80
Durability:
14
Quality level:
40
Treasure class:
42

Skull Cap

Normal Base

Helm

Defense:
8–11
Req Strength:
15
Durability:
18
Quality level:
5
Treasure class:
6
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Sky Spirit

Elite Base

Pelt

Defense:
103–155
Req level:
62
Req Strength:
113
Durability:
20
Quality level:
83
Treasure class:
84
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Slayer Guard

Exceptional Base

Primal Helm

Defense:
93–120
Req level:
40
Req Strength:
118
Durability:
55
Quality level:
54
Treasure class:
54
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Small Crescent

Elite Base

Axe

Damage:
38–60
Base Speed:
10
Range:
2
Req level:
45
Req Strength:
115
Req Dexterity:
83
Durability:
24
Quality level:
61
Treasure class:
63
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Small Shield

Normal Base

Shield

Defense:
8–10
Req Strength:
22
Durability:
16
Quality level:
5
Treasure class:
6
Base Block:
5%
Class Block:
Pal: 35%; Ama/Asn/Bar/War: 30%; Dru/Nec/Sor: 25%
Paladin Smite Damage:
2–3
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Smoked Sphere

Normal Base

Orb

Damage:
4–10
Base Speed:
0
Range:
1
Req level:
8
Durability:
35
Quality level:
12
Treasure class:
12
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Sparkling Ball

Exceptional Base

Orb

Damage:
13–32
Base Speed:
0
Range:
1
Req level:
34
Durability:
40
Quality level:
46
Treasure class:
48
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Spear

Normal Base

Spear

Two-hand damage:
3–15
Base Speed:
-10
Range:
4
Req Dexterity:
20
Durability:
30
Quality level:
5
Treasure class:
6
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Spetum

Normal Base

Spear

Two-hand damage:
15–23
Base Speed:
0
Range:
5
Req Strength:
54
Req Dexterity:
35
Durability:
28
Quality level:
20
Treasure class:
21
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Spiculum

Exceptional Base

Javelin

Damage:
13–38
Base Speed:
20
Range:
3
Req level:
25
Req Strength:
98
Req Dexterity:
73
Durability:
16
Quality level:
46
Treasure class:
48

Spider Bow

Elite Base

Bow

Two-hand damage:
23–50
Base Speed:
5
Range:
1
Req level:
41
Req Strength:
64
Req Dexterity:
143
Durability:
20
Quality level:
55
Treasure class:
57
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Spiderweb Sash

Elite Base

Belt

Defense:
55–62
Req level:
46
Req Strength:
50
Durability:
12
Quality level:
61
Treasure class:
63

Spiked Club

Normal Base

Club

Damage:
5–8
Base Speed:
0
Range:
2
Durability:
36
Quality level:
4
Treasure class:
6
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Spiked Shield

Normal Base

Shield

Defense:
15–25
Req Strength:
30
Durability:
40
Quality level:
11
Treasure class:
12
Base Block:
10%
Class Block:
Pal: 40%; Ama/Asn/Bar/War: 35%; Dru/Nec/Sor: 30%
Paladin Smite Damage:
5–9
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Spired Helm

Elite Base

Helm

Defense:
114–159
Req level:
59
Req Strength:
192
Durability:
40
Quality level:
79
Treasure class:
81
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 3 sockets

Spirit Mask

Normal Base

Pelt

Defense:
22–35
Req level:
18
Req Strength:
30
Durability:
20
Quality level:
24
Treasure class:
24
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Splint Mail

Normal Base

Armor

Defense:
90–95
Req Strength:
51
Durability:
30
Quality level:
20
Treasure class:
21
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Stag Bow

Normal Base

Amazon Bow

Two-hand damage:
7–12
Base Speed:
0
Range:
1
Req level:
14
Req Strength:
30
Req Dexterity:
45
Durability:
48
Quality level:
18
Treasure class:
18
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Stalagmite

Elite Base

Staff

Two-hand damage:
75–107
Base Speed:
10
Range:
2
Req level:
49
Req Strength:
63
Req Dexterity:
35
Durability:
30
Quality level:
66
Treasure class:
66
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Stiletto

Exceptional Base

Knife

Damage:
19–36
Base Speed:
-10
Range:
1
Req level:
25
Req Strength:
47
Req Dexterity:
97
Durability:
24
Quality level:
46
Treasure class:
48
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Strangling Gas Potion

Normal Base

Missile Potion

Damage:
0–1
Base Speed:
0
Range:
1
Req level:
6
Durability:
2
Quality level:
8
Treasure class:
9

Studded Leather

Normal Base

Armor

Defense:
32–35
Req Strength:
27
Durability:
32
Quality level:
8
Treasure class:
9
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Stygian Pike

Elite Base

Spear

Two-hand damage:
29–144
Base Speed:
0
Range:
4
Req level:
49
Req Strength:
168
Req Dexterity:
97
Durability:
35
Quality level:
66
Treasure class:
66
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Stygian Pilum

Elite Base

Javelin

Damage:
14–64
Base Speed:
0
Range:
3
Req level:
46
Req Strength:
118
Req Dexterity:
112
Durability:
12
Quality level:
62
Treasure class:
63

Succubus Skull

Elite Base

Voodoo Heads

Defense:
100–146
Req level:
60
Req Strength:
95
Durability:
20
Quality level:
81
Treasure class:
81
Base Block:
10%
Class Block:
Nec: 30%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Sun Spirit

Elite Base

Pelt

Defense:
98–147
Req level:
51
Req Strength:
95
Durability:
20
Quality level:
69
Treasure class:
69
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Suwayyah

Elite Base

Hand to Hand 2

Damage:
39–52
Base Speed:
0
Range:
2
Req level:
44
Req Strength:
99
Req Dexterity:
99
Durability:
48
Quality level:
59
Treasure class:
60
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Swirling Crystal

Exceptional Base

Orb

Damage:
18–42
Base Speed:
10
Range:
1
Req level:
37
Durability:
50
Quality level:
50
Treasure class:
51
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Tabar

Exceptional Base

Axe

Two-hand damage:
24–77
Base Speed:
10
Range:
2
Req level:
25
Req Strength:
101
Durability:
40
Quality level:
42
Treasure class:
42
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 5 sockets

Targe

Normal Base

Auric Shields

Defense:
8–12
Req level:
3
Req Strength:
16
Durability:
20
Quality level:
4
Treasure class:
6
Base Block:
10%
Class Block:
Pal: 40%
Paladin Smite Damage:
2–6
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Templar Coat

Exceptional Base

Armor

Defense:
252–274
Req level:
25
Req Strength:
118
Durability:
60
Quality level:
52
Treasure class:
54
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

The Gidbinn

Normal Base

Knife

Damage:
3–7
Base Speed:
-20
Range:
1
Req Strength:
15
Req Dexterity:
25
Durability:
30

Thresher

Elite Base

Polearm

Two-hand damage:
12–141
Base Speed:
-10
Range:
2
Req level:
53
Req Strength:
152
Req Dexterity:
118
Durability:
65
Quality level:
71
Treasure class:
72
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Throwing Axe

Normal Base

Throwing Axe

Damage:
4–7
Base Speed:
10
Range:
1
Req Dexterity:
40
Durability:
6
Quality level:
7
Treasure class:
9

Throwing Knife

Normal Base

Throwing Knife

Damage:
2–3
Base Speed:
0
Range:
1
Req Dexterity:
21
Durability:
4
Quality level:
2
Treasure class:
3

Throwing Spear

Normal Base

Javelin

Damage:
5–15
Base Speed:
-10
Range:
3
Req Dexterity:
65
Durability:
6
Quality level:
29
Treasure class:
30

Thunder Maul

Elite Base

Hammer

Two-hand damage:
33–180
Base Speed:
20
Range:
3
Req level:
65
Req Strength:
253
Durability:
60
Quality level:
85
Treasure class:
87
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Tiara

Exceptional Base

Circlet

Defense:
40–50
Req level:
52
Durability:
25
Quality level:
70
Treasure class:
72
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 1 socket Level 26–40 2 sockets Level 41+ 3 sockets

Tigulated Mail

Exceptional Base

Armor

Defense:
176–190
Req level:
25
Req Strength:
86
Durability:
36
Quality level:
43
Treasure class:
45
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Tomahawk

Elite Base

Axe

Damage:
33–58
Base Speed:
0
Range:
1
Req level:
40
Req Strength:
125
Req Dexterity:
67
Durability:
28
Quality level:
54
Treasure class:
54
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Tomb Wand

Exceptional Base

Wand

Damage:
10–22
Base Speed:
-20
Range:
1
Req level:
25
Req Strength:
25
Durability:
15
Quality level:
43
Treasure class:
45
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets
RotW

Tome

Normal Base

Grimoire

Defense:
4–8
Req level:
6
Req Strength:
14
Durability:
20
Quality level:
8
Treasure class:
9
Base Block:
5%
Class Block:
War: 30%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Totemic Mask

Exceptional Base

Pelt

Defense:
73–98
Req level:
41
Req Strength:
65
Durability:
20
Quality level:
55
Treasure class:
57
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Tower Shield

Normal Base

Shield

Defense:
22–25
Req Strength:
75
Durability:
60
Quality level:
22
Treasure class:
24
Base Block:
24%
Class Block:
Pal: 54%; Ama/Asn/Bar/War: 49%; Dru/Nec/Sor: 44%
Paladin Smite Damage:
1–5
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Trellised Armor

Exceptional Base

Armor

Defense:
138–153
Req level:
25
Req Strength:
61
Durability:
32
Quality level:
40
Treasure class:
42
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Trident

Normal Base

Spear

Two-hand damage:
9–15
Base Speed:
0
Range:
4
Req Strength:
38
Req Dexterity:
24
Durability:
35
Quality level:
9
Treasure class:
9
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Troll Belt

Elite Base

Belt

Defense:
59–66
Req level:
62
Req Strength:
151
Durability:
18
Quality level:
82
Treasure class:
84

Troll Nest

Elite Base

Shield

Defense:
158–173
Req level:
57
Req Strength:
106
Durability:
74
Quality level:
76
Treasure class:
78
Base Block:
20%
Class Block:
Pal: 50%; Ama/Asn/Bar/War: 45%; Dru/Nec/Sor: 40%
Paladin Smite Damage:
24–38
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Truncheon

Elite Base

Club

Damage:
35–43
Base Speed:
-10
Range:
1
Req level:
39
Req Strength:
88
Req Dexterity:
43
Durability:
55
Quality level:
52
Treasure class:
54
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Tulwar

Exceptional Base

Sword

Damage:
16–35
Base Speed:
20
Range:
1
Req level:
25
Req Strength:
70
Req Dexterity:
42
Durability:
32
Quality level:
37
Treasure class:
39
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Tusk Sword

Exceptional Base

Sword

Damage:
10–37
Two-hand damage:
19–58
Base Speed:
0
Range:
3
Req level:
25
Req Strength:
104
Req Dexterity:
71
Durability:
50
Quality level:
45
Treasure class:
45
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Twin Axe

Exceptional Base

Axe

Damage:
13–38
Base Speed:
10
Range:
2
Req level:
25
Req Strength:
85
Durability:
24
Quality level:
39
Treasure class:
39
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 5 sockets

Two-Handed Sword

Normal Base

Sword

Damage:
2–9
Two-hand damage:
8–17
Base Speed:
0
Range:
3
Req Strength:
35
Req Dexterity:
27
Durability:
44
Quality level:
10
Treasure class:
12
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Tyrant Club

Elite Base

Club

Damage:
32–58
Base Speed:
0
Range:
2
Req level:
42
Req Strength:
133
Durability:
65
Quality level:
57
Treasure class:
57
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Unearthed Wand

Elite Base

Wand

Damage:
22–28
Base Speed:
0
Range:
1
Req level:
64
Req Strength:
25
Durability:
18
Quality level:
86
Treasure class:
87
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Unraveller Head

Normal Base

Voodoo Heads

Defense:
6–10
Req level:
12
Req Strength:
18
Durability:
20
Quality level:
16
Treasure class:
18
Base Block:
8%
Class Block:
Nec: 28%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Vambraces

Elite Base

Gloves

Defense:
59–67
Req level:
51
Req Strength:
106
Durability:
16
Quality level:
69
Treasure class:
69

Vampirebone Gloves

Elite Base

Gloves

Defense:
56–65
Req level:
47
Req Strength:
50
Durability:
14
Quality level:
63
Treasure class:
63

Vampirefang Belt

Elite Base

Belt

Defense:
56–63
Req level:
51
Req Strength:
50
Durability:
14
Quality level:
68
Treasure class:
69

Vortex Orb

Elite Base

Orb

Damage:
12–66
Base Speed:
0
Range:
1
Req level:
63
Durability:
40
Quality level:
84
Treasure class:
84
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Vortex Shield

Elite Base

Auric Shields

Defense:
182–225
Req level:
66
Req Strength:
148
Durability:
90
Quality level:
85
Treasure class:
87
Base Block:
19%
Class Block:
Pal: 49%
Paladin Smite Damage:
5–87
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Voulge

Normal Base

Polearm

Two-hand damage:
6–21
Base Speed:
0
Range:
3
Req Strength:
50
Durability:
50
Quality level:
11
Treasure class:
12
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Walking Stick

Elite Base

Staff

Two-hand damage:
69–85
Base Speed:
-10
Range:
2
Req level:
43
Req Strength:
25
Durability:
20
Quality level:
58
Treasure class:
60
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Wand

Normal Base

Wand

Damage:
2–4
Base Speed:
0
Range:
1
Durability:
15
Quality level:
2
Treasure class:
3
Maximum Sockets:
1
Sockets by Item Level:
Level 1–25 1 socket Level 26–40 1 socket Level 41+ 1 socket

War Axe

Normal Base

Axe

Damage:
10–18
Base Speed:
0
Range:
3
Req Strength:
67
Durability:
26
Quality level:
25
Treasure class:
27
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 6 sockets

War Belt

Exceptional Base

Belt

Defense:
41–52
Req level:
25
Req Strength:
110
Durability:
24
Quality level:
54
Treasure class:
54

War Boots

Exceptional Base

Boots

Defense:
43–53
Req level:
25
Req Strength:
125
Durability:
24
Quality level:
54
Treasure class:
54
Assassin Kick Damage:
39–80

War Club

Exceptional Base

Hammer

Two-hand damage:
53–78
Base Speed:
10
Range:
2
Req level:
25
Req Strength:
124
Durability:
60
Quality level:
45
Treasure class:
45
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

War Dart

Exceptional Base

Throwing Knife

Damage:
6–24
Base Speed:
-20
Range:
1
Req level:
25
Req Strength:
25
Req Dexterity:
97
Durability:
20
Quality level:
39
Treasure class:
39

War Fist

Elite Base

Hand to Hand 2

Damage:
44–53
Base Speed:
10
Range:
2
Req level:
51
Req Strength:
108
Req Dexterity:
108
Durability:
64
Quality level:
68
Treasure class:
69
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

War Fork

Exceptional Base

Spear

Two-hand damage:
16–40
Base Speed:
-20
Range:
5
Req level:
25
Req Strength:
80
Req Dexterity:
95
Durability:
28
Quality level:
41
Treasure class:
42
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

War Gauntlets

Exceptional Base

Gloves

Defense:
43–53
Req level:
25
Req Strength:
110
Durability:
24
Quality level:
54
Treasure class:
54

War Hammer

Normal Base

Hammer

Damage:
19–29
Base Speed:
20
Range:
1
Req Strength:
53
Durability:
55
Quality level:
25
Treasure class:
27
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

War Hat

Exceptional Base

Helm

Defense:
45–53
Req level:
22
Req Strength:
20
Durability:
12
Quality level:
34
Treasure class:
36
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

War Javelin

Exceptional Base

Javelin

Damage:
6–19
Base Speed:
-10
Range:
3
Req level:
18
Req Strength:
25
Req Dexterity:
25
Durability:
10
Quality level:
30
Treasure class:
30

War Pike

Elite Base

Spear

Two-hand damage:
33–178
Base Speed:
20
Range:
5
Req level:
66
Req Strength:
165
Req Dexterity:
106
Durability:
25
Quality level:
85
Treasure class:
87
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

War Scepter

Normal Base

Scepter

Damage:
10–17
Base Speed:
-10
Range:
2
Req Strength:
55
Durability:
70
Quality level:
21
Treasure class:
21
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 5 sockets Level 41+ 5 sockets

War Scythe

Normal Base

Polearm

Two-hand damage:
15–36
Base Speed:
-10
Range:
5
Req Strength:
80
Req Dexterity:
80
Durability:
55
Quality level:
34
Treasure class:
36
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

War Spear

Exceptional Base

Spear

Two-hand damage:
10–37
Base Speed:
-10
Range:
4
Req level:
21
Req Strength:
25
Req Dexterity:
25
Durability:
30
Quality level:
33
Treasure class:
33
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

War Spike

Elite Base

Axe

Damage:
30–48
Base Speed:
-10
Range:
2
Req level:
59
Req Strength:
133
Req Dexterity:
54
Durability:
26
Quality level:
79
Treasure class:
81
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 4 sockets Level 26–40 5 sockets Level 41+ 6 sockets

War Staff

Normal Base

Staff

Two-hand damage:
12–28
Base Speed:
20
Range:
2
Durability:
50
Quality level:
24
Treasure class:
24
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 5 sockets Level 26–40 6 sockets Level 41+ 6 sockets

War Sword

Normal Base

Sword

Damage:
8–20
Base Speed:
0
Range:
2
Req Strength:
71
Req Dexterity:
45
Durability:
44
Quality level:
27
Treasure class:
27
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Ward

Elite Base

Shield

Defense:
153–170
Req level:
63
Req Strength:
185
Durability:
100
Quality level:
84
Treasure class:
84
Base Block:
24%
Class Block:
Pal: 54%; Ama/Asn/Bar/War: 49%; Dru/Nec/Sor: 44%
Paladin Smite Damage:
11–35
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 4 sockets

Ward Bow

Elite Base

Bow

Two-hand damage:
20–53
Base Speed:
0
Range:
1
Req level:
60
Req Strength:
72
Req Dexterity:
146
Durability:
48
Quality level:
80
Treasure class:
81
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Winged Axe

Elite Base

Throwing Axe

Damage:
11–56
Base Speed:
-10
Range:
1
Req level:
60
Req Strength:
96
Req Dexterity:
122
Durability:
16
Quality level:
80
Treasure class:
81

Winged Harpoon

Elite Base

Javelin

Damage:
27–35
Base Speed:
-10
Range:
3
Req level:
65
Req Strength:
76
Req Dexterity:
145
Durability:
18
Quality level:
85
Treasure class:
87

Winged Helm

Exceptional Base

Helm

Defense:
85–98
Req level:
25
Req Strength:
115
Durability:
40
Quality level:
51
Treasure class:
51
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 3 sockets

Winged Knife

Elite Base

Throwing Knife

Damage:
27–35
Base Speed:
-20
Range:
1
Req level:
57
Req Strength:
45
Req Dexterity:
142
Durability:
20
Quality level:
77
Treasure class:
78

Wire Fleece

Elite Base

Armor

Defense:
375–481
Req level:
53
Req Strength:
111
Durability:
32
Quality level:
70
Treasure class:
72
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Wirt's Leg

Normal Base

Club

Damage:
2–8
Base Speed:
-10
Range:
1
Durability:
66
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Wolf Head

Normal Base

Pelt

Defense:
8–11
Req level:
3
Req Strength:
16
Durability:
20
Quality level:
4
Treasure class:
6
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Wrist Blade

Normal Base

Hand to Hand

Damage:
5–9
Base Speed:
0
Range:
2
Req Strength:
33
Req Dexterity:
33
Durability:
52
Quality level:
9
Treasure class:
9
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Wrist Spike

Exceptional Base

Hand to Hand

Damage:
13–27
Base Speed:
-10
Range:
2
Req level:
24
Req Strength:
66
Req Dexterity:
66
Durability:
56
Quality level:
32
Treasure class:
33
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Wrist Sword

Elite Base

Hand to Hand 2

Damage:
34–45
Base Speed:
-10
Range:
2
Req level:
46
Req Strength:
105
Req Dexterity:
105
Durability:
56
Quality level:
62
Treasure class:
63
Maximum Sockets:
3
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 3 sockets Level 41+ 3 sockets

Wyrmhide

Elite Base

Armor

Defense:
364–470
Req level:
50
Req Strength:
84
Durability:
24
Quality level:
67
Treasure class:
69
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Wyrmhide Boots

Elite Base

Boots

Defense:
54–62
Req level:
45
Req Strength:
50
Durability:
12
Quality level:
60
Treasure class:
60
Assassin Kick Damage:
65–100

Yari

Exceptional Base

Spear

Two-hand damage:
29–59
Base Speed:
0
Range:
5
Req level:
25
Req Strength:
101
Durability:
28
Quality level:
44
Treasure class:
45
Maximum Sockets:
6
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 6 sockets

Yew Wand

Normal Base

Wand

Damage:
2–8
Base Speed:
10
Range:
1
Durability:
15
Quality level:
12
Treasure class:
12
Maximum Sockets:
1
Sockets by Item Level:
Level 1–25 1 socket Level 26–40 1 socket Level 41+ 1 socket

Zakarum Shield

Elite Base

Auric Shields

Defense:
169–193
Req level:
61
Req Strength:
142
Durability:
65
Quality level:
82
Treasure class:
84
Base Block:
22%
Class Block:
Pal: 52%
Paladin Smite Damage:
46
Maximum Sockets:
4
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 4 sockets

Zombie Head

Normal Base

Voodoo Heads

Defense:
4–8
Req level:
6
Req Strength:
14
Durability:
20
Quality level:
8
Treasure class:
9
Base Block:
5%
Class Block:
Nec: 25%
Maximum Sockets:
2
Sockets by Item Level:
Level 1–25 2 sockets Level 26–40 2 sockets Level 41+ 2 sockets

Zweihander

Exceptional Base

Sword

Damage:
19–35
Two-hand damage:
29–54
Base Speed:
-10
Range:
3
Req level:
25
Req Strength:
125
Req Dexterity:
94
Durability:
50
Quality level:
49
Treasure class:
51
Maximum Sockets:
5
Sockets by Item Level:
Level 1–25 3 sockets Level 26–40 4 sockets Level 41+ 5 sockets

Abyss

Create a tear in the fabric of reality which pulls enemies close before violently collapsing.

Req 30

Amplify Damage

Curses a group of enemies, increasing the non-magic damage they receive.

Req 1

Apocalypse

Create a pentagram that engulfs all enemies in hellfire. Reduces enemy fire resistance for apocalypse’s damage.

Req 30

Arctic Blast

Blast a continuous jet of ice to burn your enemies with frost.

Req 6

Armageddon

Create a meteor shower to rain fiery destruction on nearby enemies.

Req 30

Attract

Curses a monster to become the target of all nearby monsters this curse may not be overridden by another curse.

Req 24

Avoid

Passive — you have a chance to dodge enemy missiles when attacking or standing still.

Req 12

Axe Mastery

Passive — improves axe fighting skill.

Req 1

Bash

Powerful blow that increases the damage done to enemies and knocks them back.

Req 1

Battle Command

Increases all current skill levels for you and your party.

Req 30

Battle Cry

Fearsome cry that decreases enemies' defense and damage.

Req 18

Battle Orders

Improves the maximum mana, life and stamina of you and your party.

Req 24

Berserk

A powerful but reckless attack that increases damage and attack rating but decreases defense.

Req 30

Bind Demon

Force an injured demon to do your bidding.

Req 30

Blade Fury

Throw spinning blades to slice up your enemies.

Req 18

Blade Mastery

Passive — improves swords and daggers fighting skill.

Req 1

Blade Sentinel

Set a spinning blade to patrol between you and target point.

Req 6

Blade Shield

Spinning blades slice enemies who stray too close.

Req 30

Blade Warp

Hurl an astral weapon that teleports you to its impact.

Req 18

Blades of Ice

Charge-up skill: consecutive hits add cold damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges.

Req 24

Blaze

Creates a wall of fire in your wake to scorch your enemies.

Req 12

Blessed Aim

When active, aura increases the attack rating for you and your party.

Req 12

Blessed Hammer

Summons an ethereal hammer that spirals outwards damaging enemies it hits.

Req 18

Blizzard

Summons massive shards of ice to destroy your enemies.

Req 24

Blood Boil

Erupt your demon's blood to damage nearby enemies.

Req 18

Blood Golem

Creates a golem that shares with you the life it steals.

Req 18

Blood Oath

Passive — bind the lifeforce of your demon to protect from enemy attacks.

Req 6

Bone Armor

Creates an orbiting shield of bone that absorbs melee damage.

Req 1

Bone Prison

Creates a barrier of fossilized bone around your target.

Req 24

Bone Spear

Summons a deadly spike of bone to impale your enemies.

Req 18

Bone Spirit

Releases a spirit of the restless undead that tracks its target or finds one of its own.

Req 30

Bone Wall

Creates an impassable barrier of bone and debris.

Req 12

Burst of Speed

Increases attack and movement speed for a period of time.

Req 6

Carrion Vine

Summon a vine that eats corpses and replenishes your life.

Req 12

Chain Lightning

Creates a bolt of lightning that arcs through several targets.

Req 18

Charge

Charge into battle and attack an enemy.

Req 12

Charged Bolt

Creates multiple, randomly directed bolts of electrical energy.

Req 1

Charged Bolt Sentry

A trap that emits charged bolts at enemies that pass near.

Req 12

Charged Strike

Adds lightning damage to javelin and spear class weapons and releases charged bolts upon impact.

Req 18

Chilling Armor

Increases defense and discharges an ice bolt in retaliation against ranged attackers.

Req 24

Claw Mastery

Passive — improves your skill with claw class weapons.

Req 1

Claws of Thunder

Charge-up skill: consecutive hits add lightning damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges.

Req 18

Clay Golem

Creates a golem from the earth to fight by your side.

Req 6

Cleansing

When active, aura reduces the length of time you and your party will remain poisoned or cursed.

Req 12

Cleave

Attack all enemies in an expanding arc.

Req 6

Cloak of Shadows

Cast a shadow to blind nearby enemies lowering their defenses for a period of time.

Req 12

Cobra Strike

Charge-up skill: consecutive hits add life and mana stealing to finishing moves must use a dragon finishing move or normal attack to release charges.

Req 12

Cold Arrow

Magically enhances your arrows or bolts by adding cold damage and a slowing effect cold arrows only do half of their regular damage.

Req 6

Cold Mastery

Passive — increases the damage of your cold spells by piercing enemies' resistances to cold.

Req 30

Concentrate

Attack that is not interruptible and improves attack rating and defense.

Req 18

Concentration

When active, aura increases the damage and decreases the chance that the attack will be interrupted for you and your party.

Req 18

Confuse

Curses a monster to force it to attack random targets.

Req 18

Consume

Sacrifice your demon in exchange for power.

Req 30

Conversion

Converts monsters to fight against other foul demons and beasts.

Req 24

Conviction

When active, aura reduces the defenses and resistances of nearby enemies.

Req 30

Corpse Explosion

Cast on the corpse of a slain monster, it explodes, damaging nearby enemies.

Req 6

Critical Strike

Passive — your attacks have a chance to do double damage.

Req 1

Cyclone Armor

Shield yourself from damage caused by fire, cold, and lightning.

Req 12

Death Mark

Forces your demon to teleport to and attack an enemy.

Req 6

Death Sentry

Trap that shoots lightning at your enemies or explodes nearby corpses laying waste to more enemies.

Req 30

Decoy

Creates a duplicate of yourself that draws fire from enemies.

Req 24

Decrepify

Curses a group of enemies to make them slow, weak and take amplified damage.

Req 24

Defiance

When active, aura increases the defense of you and your party.

Req 6

Demonic Mastery

Passive — enhances your summoned and bound demons.

Req 1

Dim Vision

Curses a group of monsters, reducing their vision radius.

Req 6

Dodge

Passive — you have a chance to dodge a melee attack when attacking or standing still.

Req 6

Double Swing

When two weapons are equipped attacks two targets if possible, or one target twice.

Req 6

Double Throw

Allows you to throw two different throwing weapons at the same time.

Req 12

Dragon Claw

Finishing move: slice and dice your enemies with your dual claw class weapons adds charged-up bonuses to both claw attacks.

Req 6

Dragon Flight

Finishing move: teleport to your enemies and destroy them with a kick adds charged-up bonuses to the kick.

Req 24

Dragon Tail

Finishing move: knock back your enemies with an explosive kick adds charged-up bonuses to the kick.

Req 18

Dragon Talon

Finishing move: kick your enemies out of your way adds charged-up bonuses to the kick.

Req 1

Echoing Strike

Create echoes of your melee weapon that pierce through enemies.

Req 12

Eldritch Blast

Blast hexed enemies with draining magical damage and refresh the duration of their active hex.

Req 24

Enchant

Enchants equipped weapon of targeted character or minion adds fire damage to all weapons.

Req 18

Energy Shield

Creates a magical shield that consumes mana instead of health when you take damage.

Req 24

Engorge

Heal and empower your demon by feeding it a corpse.

Req 24

Enhanced Entropy

Passive — improve your mastery over the entropic forces of shadow magic.

Req 24

Evade

Passive — you have a chance to dodge a melee or missile attack when walking or running.

Req 24

Exploding Arrow

Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies.

Req 12

Fade

Raise all resistances and resist curses for a period of time.

Req 18

Fanaticism

When active, aura increases damage, attack speed and attack rating for you and your party.

Req 30

Fend

Attacks all adjacent targets.

Req 24

Feral Rage

When in werewolf form, go into a frenzied rage to steal increasing amounts of life from your enemies with successive hits.

Req 12

Find Item

Use on the corpse of a slain monster to find hidden treasures.

Req 12

Find Potion

Use on the corpse of a slain monster for a chance to find a potion.

Req 1

Fire Arrow

Magically enhances your arrows or bolts with fire.

Req 1

Fire Ball

Creates an explosive sphere of fiery death to engulf your enemies.

Req 12

Fire Blast

Throw a fire bomb to blast your enemies to bits.

Req 1

Fire Bolt

Creates a magical flaming missile.

Req 1

Fire Claws

When in werewolf or werebear form, maul your enemies with a fiery claw attack.

Req 18

Fire Golem

Creates a golem that converts the damage it receives from fire into life.

Req 30

Fire Mastery

Passive — increases all damage caused by your fire spells.

Req 30

Fire Wall

Creates a wall of flame that burns nearby enemies.

Req 18

Firestorm

Unleash fiery chaos to burn your enemies.

Req 1

Fissure

Open volcanic vents below your enemies, burning them to a crisp.

Req 12

Fist of the Heavens

Lightning strikes your target as holy bolts seek out nearby enemies.

Req 30

Fists of Fire

Charge-up skill: consecutive hits add fire damage to finishing moves can only be used with claw class weapons must use a dragon finishing move or normal attack to release charges.

Req 6

Flame Wave

Unleashes a rolling wall of fire that burns the ground in its wake.

Req 18

Freezing Arrow

Magically enhances an arrow or bolt to freeze entire groups of monsters.

Req 30

Frenzy

Allows you to swing two weapons at once each successful attack increases your overall speed requires you to equip two weapons.

Req 24

Frost Nova

Creates an expanding ring of ice that damages and slows all nearby enemies.

Req 6

Frozen Armor

Increases your defense and freezes enemies that hit you.

Req 1

Frozen Orb

Creates a magical globe that sprays a torrent of ice bolts to lay waste to your enemies.

Req 30

Fury

When in werewolf form, attack either multiple adjacent targets or one target multiple times.

Req 30

Glacial Spike

Creates a magical ice comet that freezes or kills nearby enemies.

Req 18

Golem Mastery

Enhances Speed and Life of all your Golems.

Req 12

Grim Ward

Use on the corpse of a slain monster to create a frightening totem that causes nearby monsters to flee.

Req 24

Guided Arrow

Enhances your arrows and bolts to track your target or seek one of its own.

Req 18

Heart of Wolverine

Summon a spirit pet that adds to the damage and attack rating of you and your party.

Req 18

Hex: Bane

Hexes your weapon to impair enemies and add magic damage.

Req 1

Hex: Purge

Hexes your weapon to warp enemies creating a chance they will erupt when hit.

Req 12

Hex: Siphon

Hexes your weapon to extract the lifeforce of slain enemies.

Req 24

Holy Bolt

A bolt of divine energy that damages demons and undead or heals allies.

Req 6

Holy Fire

When active, aura damages nearby enemies with heavenly flames adds fire damage to your attack.

Req 6

Holy Freeze

When active, aura freezes nearby monsters adds cold damage to your attack.

Req 18

Holy Shield

Enhances your shield with divine power.

Req 24

Holy Shock

When active, aura causes pulses of electricity to damage nearby enemies adds lightning damage to your attack.

Req 24

Howl

Sends nearby monsters scrambling away in fear.

Req 1

Hunger

When in werewolf or werebear form, bite your enemies to gain life and mana.

Req 24

Hurricane

Create a massive storm of wind and debris to pound your enemies to bits.

Req 30

Hydra

Summons a multi-headed beast of flame to reduce your enemies to ashes.

Req 30

Ice Arrow

Magically enhances your arrow or bolt to freeze your enemies.

Req 18

Ice Blast

Creates a magical sphere of ice that damages and freezes your enemy.

Req 6

Ice Bolt

Creates a magical bolt of ice that damages and slows your enemies.

Req 1

Immolation Arrow

Enhances arrows or bolts to cause severe fire damage and creates a pyre upon impact.

Req 24

Impale

Increases attack damage but rapidly degrades the weapon.

Req 12

Increased Speed

Passive — increases walk and run speed.

Req 24

Increased Stamina

Passive — increases your stamina.

Req 12

Inferno

Creates a continuous jet of flame to scorch your enemies.

Req 6

Inner Sight

Illuminates nearby enemies making them easier to hit for you and your party.

Req 1

Iron Golem

Transforms a metallic item into a golem that gains the properties of the item.

Req 24

Iron Maiden

Curses a group of enemies, causing them to damage themselves when damaging others.

Req 12

Iron Skin

Passive — improves defense.

Req 18

Jab

Attacks with a series of rapid thrusts using a javelin or spear class weapon.

Req 1

Leap

Jump into the air and knock back nearby enemies when you land.

Req 6

Leap Attack

Leaps to and attacks target enemy and damages surrounding enemies.

Req 18

Levitation Mastery

Passive — improve your ability to levitate your equipped weapon with your mind.

Req 1

Life Tap

Curses a group of monsters so that damaging them gives the attacker life.

Req 18

Lightning

Creates a powerful lightning bolt to lay waste to your enemies.

Req 12

Lightning Bolt

Magically converts your javelin into a bolt of lightning.

Req 12

Lightning Fury

Changes a thrown javelin into a powerful bolt of lightning that splits on impact.

Req 30

Lightning Mastery

Passive — increases all damage caused by your lightning spells.

Req 30

Lightning Sentry

A trap that shoots lightning to scorch passing enemies.

Req 24

Lightning Strike

Adds lightning damage to javelin and spear class weapons and releases chain lightning upon impact.

Req 30

Lower Resist

Curses an enemy to take more damage from all magical attacks lowers resistances of monsters lowers maximum resistances of hostile players.

Req 30

Lycanthropy

Passive — improves duration and life when in werewolf or werebear form.

Req 1

Mace Mastery

Passive — improves mace fighting skill.

Req 1

Magic Arrow

Creates a magical arrow or bolt that does extra damage.

Req 1

Maul

When in werebear form, maul your enemies for increasing extra damage with successive hits.

Req 12

Meditation

When active, aura increases mana recovery for you and your party.

Req 24

Meteor

Summons a meteor from the heavens to crush and incinerate your enemies.

Req 24

Miasma Bolt

Fires a bolt of darkness that releases a cloud of entropy.

Req 1

Miasma Chain

Summon shadowy chains that emit a suffocating miasma between you and the target.

Req 12

Might

When active, aura increases the damage done by you and your party.

Req 1

Mind Blast

Using the power of your mind stun a group of enemies and convert the feeble-minded.

Req 24

Mirrored Blades

Attack with mirror duplicates of your weapon.

Req 30

Molten Boulder

Launch a boulder of flaming hot magma that knocks back your enemies.

Req 6

Multiple Shot

Magically splits one arrow or bolt into many.

Req 6

Natural Resistance

Passive — increases natural resistances to elemental and poison damage.

Req 30

Nova

Creates an expanding ring of lightning to shock nearby enemies.

Req 12

Oak Sage

Summon a spirit pet that increases life for you and your party.

Req 6

Penetrate

Passive — increases your attack rating.

Req 18

Phoenix Strike

Charge-up skill: adds elemental novas to finishing moves must use a dragon finishing move or normal attack to release charges.

Req 30

Pierce

Passive — your missiles have a chance to pass through enemies that they hit.

Req 30

Plague Javelin

Magically enhances your javelin to release expanding clouds of poison upon impact.

Req 18

Poison Creeper

Summon a vine that spreads disease to all it contacts.

Req 1

Poison Dagger

Adds poison to your dagger attacks.

Req 6

Poison Explosion

Cast on the corpse of a slain monster, toxic gas is released that poisons nearby monsters.

Req 18

Poison Javelin

Magically enhances your javelin to leave a trail of poison clouds.

Req 6

Poison Nova

Emits an expanding ring of concentrated poison.

Req 30

Polearm Mastery

Passive — improves polearm skill.

Req 6

Power Strike

Adds lightning damage to attacks with javelin and spear class weapons.

Req 6

Prayer

When active, aura slowly regenerates the life of you and your party.

Req 1

Psychic Hammer

Use the power of your mind to create a psychic blast to crush and knock back your enemies.

Req 1

Psychic Ward

Creates a mental shield that absorbs damage from attacks and can stun melee attackers.

Req 18

Rabies

When in werewolf form, bite your enemies to inflict them with disease that spreads to other monsters.

Req 18

Raise Skeletal Mage

Cast on the corpse of a slain monster, this raises a skeleton mage that fights for you.

Req 12

Raise Skeleton

Cast on the corpse of a slain monster, this raises a skeleton warrior that fights for you.

Req 1

Raven

Summon ravens to peck out the eyes of your enemies.

Req 1

Redemption

When active, aura attempts to redeem the souls of slain enemies to give you life and mana.

Req 30

Resist Cold

When active, aura decreases cold damage done to you and your party.

Req 6

Resist Fire

When active, aura decreases fire damage done to you and your party.

Req 1

Resist Lightning

When active, aura decreases lightning damage done to you and your party.

Req 12

Revive

Returns a monster to life to fight by your side.

Req 30

Ring of Fire

Releases a volley of expanding hellfire in all directions that pushes enemies away.

Req 6

Sacrifice

Increased accuracy and damage at the cost of life.

Req 1

Salvation

When active, aura decreases fire, cold and lightning damage done to you and your party.

Req 30

Sanctuary Aura

When active, aura damages the undead and knocks them back.

Req 24

Shadow Master

Summon a powerful shadow of yourself to fight by your side.

Req 30

Shadow Warrior

Summon a shadow of yourself that mimics your skills and fights by your side.

Req 18

Shiver Armor

Increases your defense freezes and damages enemies that hit you.

Req 12

Shock Wave

When in werebear form, create a shock wave that stuns nearby enemies.

Req 24

Shock Web

Throw a web of lightning to shock your enemies.

Req 6

Shout

Warns of impending danger and improves the defense rating of you and your party.

Req 6

Sigil: Death

Lay a sigil on the ground that hastens the death of injured enemies in a violent explosion.

Req 24

Sigil: Lethargy

Lay a sigil on the ground that slows and weakens enemies.

Req 6

Sigil: Rancor

Lay a sigil on the ground that enrages those who enter and has a chance for enemies to attack one another.

Req 12

Skeleton Mastery

Passive — increases life and damage of raised skeletons and revived creatures.

Req 1

Slow Missiles

Illuminates nearby enemies and slows their ranged attacks.

Req 12

Smite

Temporarily stun your enemy by bashing it with your shield.

Req 1

Solar Creeper

Summon a vine that eats corpses and replenishes your mana.

Req 24

Spear Mastery

Passive — improves spear fighting skill.

Req 6

Spirit of Barbs

Summon spirit pet that reflects damage taken by you and your party back at your enemies.

Req 30

Static Field

Creates an electrical field that reduces life of all nearby enemies.

Req 6

Strafe

Magically splits one arrow into several that target multiple nearby enemies.

Req 24

Stun

Stuns your target for a short time and increases your attack rating.

Req 12

Summon Defiler

Summons a defiler that binds enemy souls together to take shared damage.

Req 18

Summon Dire Wolf

Summon a wolf that becomes enraged, eating corpses to increase damage it does to enemies.

Req 18

Summon Goatman

Summons a Goatman to fight by your side.

Req 1

Summon Grizzly

Summon a ferocious grizzly bear.

Req 30

Summon Resist

Passive — increases the resistances of all summoned creatures.

Req 24

Summon Spirit Wolf

Summon a wolf with teleporting ability to fight by your side.

Req 6

Summon Tainted

Summons a Tainted to fight by your side.

Req 12

Taunt

Enrages a monster into relentlessly attacking.

Req 6

Teeth

Fires a barrage of summoned barbed teeth.

Req 1

Telekinesis

Uses the power of your mind to pick up items, use objects, and knock back enemies.

Req 6

Teleport

Instantly moves to a destination within your line of sight.

Req 18

Terror

Curses a group of monsters, causing them to flee in terror.

Req 12

Thorns

When active, aura reflects melee damage taken by you and your party back at your enemies.

Req 6

Throwing Mastery

Passive — improves throwing weapon skill.

Req 6

Thunder Storm

Summons a deadly thunderstorm that strikes your enemies with bolts of lightning.

Req 24

Tiger Strike

Charge-up skill: consecutive hits add damage bonuses to finishing moves must use a dragon finishing move or normal attack to release charges.

Req 1

Tornado

Create a funnel of wind and debris to blast your enemies.

Req 24

Twister

Release several small whirlwinds that cut a path through your enemies.

Req 18

Valkyrie

Summons a powerful Valkyrie ally.

Req 30

Vengeance

Fire, lightning and cold damage are added to each successful attack.

Req 18

Venom

Add poison damage to your weapons.

Req 30

Vigor

When active, aura increases stamina recovery rate, maximum stamina and movement speed for you and your party.

Req 18

Volcano

Summon forth a volcano to rain death and destruction over your enemies.

Req 24

Wake of Fire

A trap that emits waves of fire.

Req 12

Wake of Inferno

Trap that sprays fire at passing enemies.

Req 24

War Cry

Injures and stuns all nearby enemies.

Req 30

Warmth

Passive — increases the rate at which you recover mana.

Req 1

Weaken

Curses a group of enemies, reducing the amount of damage they inflict.

Req 6

Weapon Block

Passive — chance to block when you are using dual claw class weapons.

Req 12

Werebear

Transform into a werebear with unstoppable attacks.

Req 6

Werewolf

Transform into a werewolf.

Req 1

Whirlwind

A whirling dance of death that cuts a path through the legions of your enemies.

Req 30

Zeal

Allows you to attack multiple adjacent enemies with a single attack.

Req 12

Abominable

Abominables are cold-dwelling relatives of the Wendigo, corrupted into relentless attackers in the frozen lands around Mount Arreat.

Level 41

Achmel the Cursed

Achmel the Cursed is a Greater Mummy in Baal's second Throne of Destruction wave.

Level 15

Ancient Kaa the Soulless

An extra-strong, magic-resistant, lightning-enchanted Unraveler found in a true or false Tal Rasha tomb.

Level 15

Andariel

The Maiden of Anguish has aligned herself with Diablo and blocks pursuit of the Dark Wanderer through the eastern pass.

Level 12

Axe Dweller

Axe Dweller is a superunique member of the Blood Lord family in Diablo II: Reign of the Warlock.

Level 36

Baal

Baal is the Lord of Destruction and the final Act V boss, fought in the Worldstone Chamber after his throne-room waves are defeated.

Level 60

Baal's Minion

Minions of Destruction are Baal's immensely strong personal beasts, encountered as the last wave in the Throne of Destruction.

Level 31

Baboon Demon

Mephisto's influence transformed docile tree dwellers into carnivorous, territorial beasts that attack anything challenging their dominance.

Level 18

Barricaded Tower

Barricaded Tower appears as a construct in Diablo II: Reign of the Warlock. Its combat statistics, resistances, skills, and known locations are shown below.

Level 15

Bartuc the Bloody

Bartuc the Bloody is the Council Member leading Baal's third throne-room wave.

Level 25

Bat Demon

Cave-dwelling bats corrupted by demonic power have developed arcane abilities and a hunger for human flesh.

Level 15

Battlemaid Sarina

Battlemaid Sarina is a Flesh Hunter encountered in the Ruined Temple.

Level 2

Beetleburst

A magic-resistant Death Beetle found in the Far Oasis.

Level 14

Big Head

Slow but resilient malformed demons draw on lightning, striking hard in melee before retreating to launch electric orbs when wounded.

Level 12

Bishibosh

A magic-resistant, fire-enchanted Fallen Shaman found in the Cold Plains.

Level 2

Blaze Ripper

Blaze Ripper is a superunique member of the Death Mauler family in Diablo II: Reign of the Warlock.

Level 32

Blood Hawk

These predatory birds emerge from wilderness nests, swoop quickly at travelers, and retreat before circling back to attack again.

Level 6

Blood Hawk Nest

A foul nest made from wattle and the remains of prey that shelters and continually releases Blood Hawks.

Level 8

Blood Lord

Blood Lords are independent melee brutes whose attacks combine physical force with magical or elemental damage.

Level 36

Blood Raven

A corrupted Rogue archer using Fire Arrow in the Burial Grounds.

Level 10

Bloodwitch the Wild

An extra-strong, cursed Huntress in Halls of the Dead Level 3.

Level 14

Blunderbore

Alchemical alteration has made these warriors enormously muscular, dim-witted, and single-minded in close combat.

Level 18

Bone Ash

An extra-strong, cold-enchanted, magic-resistant Burning Dead Mage in the Cathedral.

Level 8

Bone Fetish

Bone Fetishes are unstable undead remnants of fallen Fetishes whose bodies could not be fully restored by a shaman. Their violent collapse makes them dangerous even after the killing blow.

Level 10

Bonebreaker

An extra-strong, magic-resistant Skeleton found in the Crypt.

Level 2

Bonesaw Breaker

Bonesaw Breaker is a Reanimated Horde warrior in the Glacial Trail.

Level 33

Bremm Sparkfist

Bremm Sparkfist is a Council Member guarding Durance of Hate Level 3.

Level 25

Catapult

Act V catapults are demonic souls bound into iron siege engines and forced to bombard Baal's enemies.

Level 34

Claw Viper

Extremely fast serpentine servants of the Three combine chilling contact with a sudden charging attack.

Level 15

Coldcrow

A Cold Enchanted Dark Ranger encountered in Act I's Cave.

Level 4

Coldworm the Burrower

A cold-enchanted, magic-resistant Sand Maggot Queen at the end of Maggot's Lair Level 3.

Level 11

Colenzo the Annihilator

Colenzo the Annihilator is the Warped Shaman leading Baal's first throne-room wave.

Level 2

Corpsefire

A Spectral Hit Zombie guarding the Den of Evil.

Level 1

Corrupt Rogue

Tainted members of the Sisterhood favor group attacks and rush into melee with whatever weapons remain to them.

Level 2

Corrupt Rogue Archer

Former Sisters of the Sightless Eye retain their bow training after corruption and use coordinated ranged attacks against intruders and surviving Rogues.

Level 4

Corrupt Rogue Spearwoman

Corrupted Sisters trained with spears and javelins exploit their weapons' reach and become especially dangerous when they pin an opponent against terrain.

Level 2

Council Member

These corrupted Zakarum leaders use the authority and supernatural power granted by Mephisto against anyone who still follows the Light.

Level 25

Creeping Feature

An extra-strong, cold-enchanted Decayed guarding Stony Tomb Level 2.

Level 13

Dac Farren

Dac Farren is a Demon Gremlin in the Bloody Foothills.

Level 31

Dark Elder

An extra-fast, magic-resistant Plague Bearer in the Lost City.

Level 1

Darkwing

Darkwing is a superunique member of the Megademon family in Diablo II: Reign of the Warlock.

Level 24

Death Mauler

Death Maulers are heavily armored earth demons that can strike with enormous claws or send burrowing spikes beneath the ground toward distant targets.

Level 32

Defender Spirit

Defender Spirit belongs to the human family in Diablo II: Reign of the Warlock. Its standard and alternate encounter forms are grouped on this page.

Level 37

Demon Hole

Demon Hole belongs to the monster family in Diablo II: Reign of the Warlock. Related monsters include an evil force.

Level 1

Demon Imp

Demon Imps are small but cunning ranged attackers that teleport between the ground, fortified towers, and the backs of Siege Beasts.

Level 31

Demon Portal

Demon Portal belongs to the monster family in Diablo II: Reign of the Warlock. Related monsters include Evil Demon Hut.

Level 14

Diablo

Diablo, the Lord of Terror, escaped his damaged Soulstone by possessing the hero who defeated him beneath Tristram.

Level 40

Diablo Clone

Diablo Clone is the level-110 Annihilus encounter that replaces the next superunique monster reached after an invasion. It is distinct from Uber Diablo in Uber Tristram, and it can appear only once per game.

Level 110

Duriel

The Lord of Pain was left behind to guard Tal Rasha's Tomb and vents his bitterness on every adventurer who reaches his lair.

Level 22

Eldritch the Rectifier

Eldritch the Rectifier is an Enslaved found in the Frigid Highlands.

Level 31

Evil Demon Hut

Evil Demon Hut appears as a monster in Diablo II: Reign of the Warlock. Its combat statistics, resistances, skills, and known locations are shown below.

Level 30

Eyeback the Unleashed

Eyeback the Unleashed is a Death Mauler in the Frigid Highlands.

Level 32

Fallen

Small demonic imps gather in woodland camps, fight in groups, and often scatter when they see one of their own fall.

Level 1

Fallen Shaman

The strongest and cleverest Fallen become fire-wielding shamans capable of raising slain members of their tribe.

Level 2

Fangskin

An extra-fast, lightning-enchanted Salamander guarding Claw Viper Temple Level 2.

Level 15

Festering Appendages

Festering Appendages belongs to the demon family in Diablo II: Reign of the Warlock. Its standard and alternate encounter forms are grouped on this page.

Level 34

Fetish

Small but intelligent jungle cannibals attack with large knives or blow darts and become much more dangerous in groups or beside a reviving shaman.

Level 21

Fetish Shaman

Fetish Shamans ride atop other Fetishes and support their tribes by restoring fallen warriors and breathing long jets of flame.

Level 22

Finger Mage

Finger Mages were created as living weapons that starve enemy spellcasters by draining their magical reserves.

Level 24

Fire Eye

An extra-fast, fire-enchanted Invader in Palace Cellar Level 3.

Level 13

Fire Tower

A rotating magical sentry designed for caravan defense that now fires on travelers while failing to react to demons.

Level 1

Flamespike the Crawler

Flamespike the Crawler is a superunique member of the Spike Fiend family in Diablo II: Reign of the Warlock.

Level 5

Flying Scimitar

A warrior's death-bound spirit animates this abandoned weapon and drives it to continue the final violent act of its former wielder.

Level 12

Frog Demon

These amphibious swamp predators avoid a fair fight by hiding in waterways and spitting dangerous projectiles at their prey.

Level 21

Frozen Horror

Frozen Horrors are intangible demons that take physical form from the ice within Mount Arreat's caves.

Level 40

Frozenstein

Frozenstein is a Frozen Abyss guarding the Frozen River.

Level 41

Gargoyle Trap

An enchanted sentry left by ancient mages that animates and fires at mortals who approach while ignoring nearby monsters.

Level 15

Geleb Flamefinger

Geleb Flamefinger is one of the Council Members stationed in Travincal.

Level 25

Giant Mosquito

Kurast's giant mosquitoes are blood-draining disease carriers whose attacks can leave a victim too exhausted to escape other jungle threats.

Level 21

Giant Spider

Giant jungle arachnids pursue human prey with poisonous bites, then flee or cast slowing webs when pressured.

Level 11

Goatman

These powerful half-man, half-goat demons organize into armed clans that carry out the orders of Hell's commanders.

Level 4

Grand Vizier of Chaos

The Grand Vizier of Chaos is a Storm Caster guarding a seal in the Chaos Sanctuary.

Level 24

Greater Mummy

Powerful demonic spirits inhabit the preserved bodies of Aranoch's leaders, commanding lesser undead with poison breath and unholy magic.

Level 15

Griswold

Tristram's former blacksmith was bound into undead service after the town fell and now uses unnatural strength to stop anyone following the Wanderer.

Level 5

Hell Bovine

Hell Bovine belongs to the bovine family in Diablo II: Reign of the Warlock. Its standard and alternate encounter forms are grouped on this page.

Level 28

Hell's Belle

Hell's Belle is a superunique member of the Succubus family in Diablo II: Reign of the Warlock.

Level 32

Hephasto The Armorer

Hephasto the Armorer guards the Hellforge in the River of Flame.

Level 25

Herald

Heralds are Hell-only superunique encounters that can emerge as monsters are slain in an active Terror Zone. Each one inherits the promoted monster's combat profile, always carries an aura, and advances the next Herald through five increasingly strong tiers. The progression ends at Herald of Terror; later spawns remain at that tier.

Icehawk Riftwing

Icehawk Riftwing is a Gloombat found in the first level of the Kurast Sewers.

Level 15

Infector of Souls

The Infector of Souls is a Venom Lord guarding a seal in the Chaos Sanctuary.

Level 24

Ismail Vilehand

Ismail Vilehand is a Council Member who fights in Travincal.

Level 25

Izual

Izual is a fallen angel whose maddened spirit remains imprisoned in a demonic body, retaining immense strength despite losing Azurewrath.

Level 29

Korlic

Korlic is one of the three Ancients tested at the Arreat Summit.

Level 37

Leaper

Agile desert pack hunters use tremendous leaps to close on prey and are difficult to pin down once a fight begins.

Level 14

Lightning Spire

An enchanted guardian left by ancient sorcerers that attacks approaching mortals with electrical bolts while ignoring nearby monsters.

Level 1

Lilith

Lilith is the mini-Uber encountered in Matron's Den. Her poison and physical attacks are far stronger than Andariel's, and Cold attacks cannot slow her.

Level 110

Lister the Tormentor

Lister the Tormentor leads the Minions of Destruction in Baal's final throne-room wave.

Level 55

Lord De Seis

Lord De Seis is an Oblivion Knight guarding a seal in the Chaos Sanctuary.

Level 24

Madawc

Madawc is one of the three Ancients tested at the Arreat Summit.

Level 37

Maffer Dragonhand

Maffer Dragonhand is a Council Member in Durance of Hate Level 3.

Level 25

Magma Torquer

Magma Torquer is a superunique member of the Demon Imp family in Diablo II: Reign of the Warlock.

Level 31

Megademon

Megademons are towering, winged soldiers forged in Hell's hottest fires to carve apart the enemies of their dark masters.

Level 24

Mephisto

Mephisto, the Lord of Hatred, corrupted the Zakarum from beneath Kurast after weakening and shattering the Soulstone that held him.

Level 26

Minion of Destruction

Minions of Destruction are Baal's immensely strong personal beasts, encountered as the last wave in the Throne of Destruction.

Level 55

Mummy

Preserved dead from beneath Aranoch have been bound to malicious spirits, striking with embalming poison and releasing toxic vapors when slain.

Level 13

Mummy Sarcophagus

An enchanted coffin corrupted from guardian duty into a device that continually creates predatory mummies.

Level 15

Night Marauder

Night Marauder appears as a baboon in Diablo II: Reign of the Warlock. Its combat statistics, resistances, skills, and known locations are shown below.

Level 24

Nihlathak

Nihlathak is the last surviving elder of Harrogath, driven by grief and guilt as his clan's defense of the Worldstone collapses.

Level 65

Overseer

Overseers command Baal's Minions by healing them, driving them into a frenzy, or transforming them into living explosives.

Level 33

Pain Worm

Pain Worms are parasites planted by Putrid Defilers that burst from an infected monster's skull after the host dies.

Level 34

Pindleskin

Pindleskin is a Defiled Warrior waiting inside Nihlathak's Temple.

Level 33

Pitspawn Fouldog

A cursed, cold-enchanted Tainted found on Jail Level 2.

Level 12

Protector Spirit

Protector Spirit appears as a human in Diablo II: Reign of the Warlock. Its combat statistics, resistances, skills, and known locations are shown below.

Level 37

Putrid Defiler

Putrid Defilers hover near other demons and implant Pain Worms that emerge from an infected host after death.

Level 35

Radament

An extra-fast Greater Mummy resistant to cold and poison on Sewers Level 3.

Level 16

Rakanishu

An extra-fast, lightning-enchanted Carver guarding the Cairn Stones in the Stony Field.

Level 1

Reanimated Horde

The Reanimated Horde consists of large undead soldiers raised for Baal's sieges, known for charging into battle and refusing to remain dead.

Level 33

Regurgitator

These hulking demons devour fallen bodies, digest them almost instantly, and spit the remains back as poisonous projectiles.

Level 24

Riftwraith the Cannibal

Riftwraith the Cannibal is a superunique member of the Regurgitator family in Diablo II: Reign of the Warlock.

Level 24

Sabre Cat

Once-neutral feline humanoids now roam the Aranoch in organized raiding bands and are blamed for vanished caravans.

Level 14

Sand Maggot

Burrowing desert arthropods spit corrosive poison, lay rapidly hatching eggs, and retreat underground to recover when threatened.

Level 16

Sand Maggot Egg

A fast-developing Sand Maggot egg that poses no direct threat but will soon release aggressive young.

Level 16

Sand Maggot Queen

Sand Maggot Queen belongs to the sand maggot family in Diablo II: Reign of the Warlock. Related monsters include Rock Worm Queen, Devourer Queen, Giant Lamprey Queen, and Blood Maggot Queen.

Level 11

Sand Maggot Young

Newly hatched Sand Maggots lack their parents' poison spit but hunt in hungry broods that can quickly surround prey.

Level 16

Sand Raider

Four-armed warriors of Aranoch wield several weapons at once and channel elemental power granted by an ancient pact.

Level 13

Scarab Demon

Huge corrupted beetles rush and surround prey, releasing a spread of charged lightning whenever they are struck.

Level 14

Sharptooth Slayer

Sharptooth Slayer is an Overlord in the Frigid Highlands.

Level 33

Shenk the Overseer

Shenk the Overseer commands forces near the end of the Bloody Foothills.

Level 33

Siege Beast

Siege Beasts are armored hell-beasts fitted with riding baskets that give Demon Imps a mobile firing platform during the assault on Mount Arreat.

Level 37

Skeleton

These relentless undead warriors move faster than zombies and retain enough intelligence to wield weapons, armor, and shields.

Level 2

Skeleton Archer

Animated warriors continue using the bows they carried in life, attacking the living from range to swell the ranks of the dead.

Level 5

Skeleton Mage

The animated remains of sorcerers retain elemental magic and become particularly dangerous when several can cast from range together.

Level 8

Slinger

Ranged Sabre Cats hunt in organized groups with thrown javelins and potions, pursuing targets rather than readily retreating.

Level 14

Snapchip Shatter

Snapchip Shatter is a Frozen Creeper in the Icy Cellar.

Level 40

Spike Fiend

These aggressive beasts fire the defensive quills covering their backs, with stronger variants attacking faster and sometimes launching volleys.

Level 5

Sszark the Burning

Sszark the Burning is a Flame Spider that guards the Spider Cavern.

Level 11

Stormtree

Stormtree is a Thrasher encountered as the player enters Lower Kurast.

Level 21

Stygian Fury

Stygian Furies are mobile blood-seeking demons that weaken prey with curses before attacking from range.

Level 42

Succubus

Succubi are swift, zealous servants of Hell that curse their victims before closing in with their long talons.

Level 32

Suicide Minion

Suicide Minions are Baal's soldiers transformed into living bombs that rush a target and detonate in a chilling blast.

Level 31

Swarm

Demonic influence drives desert insects into dense, hard-to-target swarms whose bites drain the stamina needed to escape.

Level 16

Taintbreeder

Taintbreeder is a superunique member of the Vile Mother family in Diablo II: Reign of the Warlock.

Level 24

Talic

Talic is one of the three Ancients tested at the Arreat Summit.

Level 37

Tentacle Beast

Tentacle Beasts lurk below Kurast's waterways, surfacing to launch forceful, poisonous saliva at passing prey.

Level 18

The Countess

A fire-enchanted Dark Stalker at the bottom of the Forgotten Tower.

Level 2

The Cow King

The Cow King is a superunique member of the Hell Bovine family in Diablo II: Reign of the Warlock.

Level 28

The Smith

An extra-strong guardian of the Horadric Malus in the Barracks.

Level 10

The Summoner

A powerful Vizjerei mage in the Arcane Sanctuary believed he could enslave demonic power, only to become an instrument of the evil he meant to command.

Level 18

The Tormentor

The Tormentor is a superunique member of the Willowisp family in Diablo II: Reign of the Warlock.

Level 21

Thorned Hulk

These immense wooden guardians once protected the jungle but now serve the Prime Evils with their thorn-covered strength.

Level 21

Thresh Socket

Thresh Socket is a Blood Bringer encountered on the Arreat Plateau.

Level 37

Toorc Icefist

Toorc Icefist is one of the Council Members in Travincal.

Level 25

Treehead WoodFist

An extra-strong, extra-fast Brute stationed near the Tree of Inifuss in the Dark Wood.

Level 5

Turret

Turret belongs to the construct family in Diablo II: Reign of the Warlock. Its standard and alternate encounter forms are grouped on this page.

Level 10

Uber Baal

Uber Baal is one of the three bosses in Uber Tristram. He teleports rapidly, creates a duplicate, and uses Chilling Armor that can retaliate against ranged and on-striking projectile attacks.

Level 110

Uber Diablo

Uber Diablo, also called Pandemonium Diablo, is one of the three bosses in Uber Tristram. He summons Pit Lords that are immune to non-physical damage. This is the Pandemonium Event encounter, not Diablo Clone.

Level 110

Uber Izual

Uber Izual guards the Furnace of Pain. He is immune to Cold and uses Frost Nova, Chilling Armor, and Teleport to slow opponents and close on vulnerable ranged characters.

Level 110

Uber Korlic

Korlic is one of the three Ancients tested at the Arreat Summit.

Level 110

Uber Madawc

Madawc is one of the three Ancients tested at the Arreat Summit.

Level 110

Uber Mephisto

Uber Mephisto is one of the three bosses in Uber Tristram. His level-20 Conviction aura sharply lowers nearby resistances while he uses lightning, poison, cold, and melee attacks, so isolate him from the other bosses and defeat him first.

Level 110

Uber Talic

Talic is one of the three Ancients tested at the Arreat Summit.

Level 110

Undead Horror

The Undead Horrors are fallen warriors and spellcasters from the Mage Clan Wars, restored by the Prime Evils with their martial and magical talents intact.

Level 24

Vampire

Blood Lords are independent melee brutes whose attacks combine physical force with magical or elemental damage.

Level 19

Ventar the Unholy

Ventar the Unholy is the Venom Lord leading Baal's fourth throne-room wave.

Level 24

Vile Child

Vile Children are ravenous offspring that swarm nearby prey from the moment a Vile Mother spawns them.

Level 24

Vile Mother

Vile Mothers are powerful clawed demons that continuously produce smaller but equally aggressive offspring.

Level 24

Vinvear Molech

Vinvear Molech is a superunique member of the Stygian Fury family in Diablo II: Reign of the Warlock.

Level 42

Vulture Demon

Corrupted giant vultures circle over the desert before landing to tear into living prey with beak and talons.

Level 14

Wendigo

Once-peaceful hulking beasts have become relentless attackers that pursue prey with enormous sweeping claw strikes.

Level 5

Willowisp

Willowisps are nearly invisible spirits born from jungle vapors that hunt the energy of living creatures.

Level 21

Witch Doctor Endugu

Witch Doctor Endugu is a Soul Killer Shaman at the bottom of the Flayer Dungeon.

Level 22

Wraith

These incorporeal undead pass through solid obstacles and drain the life force and magical energy of living victims.

Level 10

Wyand Voidbringer

Wyand Voidbringer is a Council Member in Durance of Hate Level 3.

Level 25

Zakarum Priest

Zakarum Priests command elemental magic and sustain the faithful with healing, making them powerful support units for nearby zealots.

Level 22

Zakarum Zealot

These fanatical Zakarum warriors carry out their priests' judgment against anyone they believe has been touched by corruption.

Level 20

Zombie

Slow, simple undead press forward relentlessly with bare-handed attacks and become threatening mainly when their numbers overwhelm an unwary target.

Level 1

Abaddon

Area in Act 5.

Level 85

Arachnid Lair

Area in Act 3.

Level 85

Arcane Sanctuary

Area in Act 2.

Level 79

Arreat Plateau

Area in Act 5.

Level 81

Arreat Summit

Area in Act 5.

Level 87

Barracks

Area in Act 1.

Level 70

Black Marsh

Area in Act 1.

Level 69

Blood Moor

Area in Act 1.

Level 67

Bloody Foothills

Area in Act 5.

Level 80

Burial Grounds

Area in Act 1.

Level 80

Canyon of the Magi

Area in Act 2.

Level 79

Catacombs Level 1

Area in Act 1.

Level 72

Catacombs Level 2

Area in Act 1.

Level 73

Catacombs Level 3

Area in Act 1.

Level 73

Catacombs Level 4

Area in Act 1.

Level 73

Cathedral

Area in Act 1.

Level 72

Cave Level 1

Area in Act 1.

Level 77

Cave Level 2

Area in Act 1.

Level 78

City of the Damned

Area in Act 4.

Level 84

Claw Viper Temple Level 1

Area in Act 2.

Level 82

Claw Viper Temple Level 2

Area in Act 2.

Level 83

Cold Plains

Area in Act 1.

Level 68

ColossalSummit

Area in Act 5.

Level 87

Crypt

Area in Act 1.

Level 83

Crystalline Passage

Area in Act 5.

Level 82

Dark Wood

Area in Act 1.

Level 68

Den of Evil

Area in Act 1.

Level 79

Disused Fane

Area in Act 3.

Level 85

Disused Reliquary

Area in Act 3.

Level 85

Drifter Cavern

Area in Act 5.

Level 85

Dry Hills

Area in Act 2.

Level 76

Durance of Hate Level 1

Area in Act 3.

Level 83

Durance of Hate Level 2

Area in Act 3.

Level 83

Durance of Hate Level 3

Area in Act 3.

Level 83

Far Oasis

Area in Act 2.

Level 76

Flayer Dungeon Level 1

Area in Act 3.

Level 81

Flayer Dungeon Level 2

Area in Act 3.

Level 82

Flayer Dungeon Level 3

Area in Act 3.

Level 83

Flayer Jungle

Area in Act 3.

Level 80

Forgotten Reliquary

Area in Act 3.

Level 85

Forgotten Sands

Area in Act 5.

Level 83

Forgotten Temple

Area in Act 3.

Level 85

Forgotten Tower

Area in Act 1.

Level 57

Frigid Highlands

Area in Act 5.

Level 81

Frozen River

Area in Act 5.

Level 83

Frozen Tundra

Area in Act 5.

Level 81

Furnace of Pain

Area in Act 5.

Level 83

Glacial Trail

Area in Act 5.

Level 83

Great Marsh

Area in Act 3.

Level 80

Halls of Anguish

Area in Act 5.

Level 83

Halls of Pain

Area in Act 5.

Level 84

Halls of the Dead Level 1

Area in Act 2.

Level 79

Halls of the Dead Level 2

Area in Act 2.

Level 81

Halls of the Dead Level 3

Area in Act 2.

Level 82

Halls of Vaught

Area in Act 5.

Level 84

Harem Level 1

Area in Act 2.

Level 50

Harem Level 2

Area in Act 2.

Level 78

Harrogath

Area in Act 5.

Hole Level 1

Area in Act 1.

Level 80

Hole Level 2

Area in Act 1.

Level 81

Icy Cellar

Area in Act 5.

Level 85

Infernal Pit

Area in Act 5.

Level 85

Inner Cloister

Area in Act 1.

Level 72

Jail Level 1

Area in Act 1.

Level 71

Jail Level 2

Area in Act 1.

Level 71

Jail Level 3

Area in Act 1.

Level 71

Kurast Bazaar

Area in Act 3.

Level 81

Kurast Causeway

Area in Act 3.

Level 81

Kurast Docks

Area in Act 3.

Level 50

Kurast Sewers Level 1

Area in Act 3.

Level 85

Kurast Sewers Level 2

Area in Act 3.

Level 85

Lost City

Area in Act 2.

Level 77

Lower Kurast

Area in Act 3.

Level 80

Lut Gholein

Area in Act 2.

Level 50

Lut Gholein Ancient Tunnels

Area in Act 2.

Level 85

Lut Gholein Sewers Level 1

Area in Act 2.

Level 74

Lut Gholein Sewers Level 2

Area in Act 2.

Level 74

Lut Gholein Sewers Level 3

Area in Act 2.

Level 75

Maggot Lair Level 1

Area in Act 2.

Level 84

Maggot Lair Level 2

Area in Act 2.

Level 84

Maggot Lair Level 3

Area in Act 2.

Level 85

Matron's Den

Area in Act 5.

Level 83

Mausoleum

Area in Act 1.

Level 85

Monastery Gate

Area in Act 1.

Level 70

Nihlathak's Temple

Area in Act 5.

Level 83

Outer Cloister

Area in Act 1.

Level 70

Outer Steppes

Area in Act 4.

Level 82

Palace Cellar Level 1

Area in Act 2.

Level 78

Palace Cellar Level 2

Area in Act 2.

Level 78

Palace Cellar Level 3

Area in Act 2.

Level 78

Pit Level 1

Area in Act 1.

Level 85